Skip to content
The Well of Daliath
Menu
Menu

HQ2 – Lingering Benefits / States of Adversities (2013)

Submitted by pansophy on Mon, 27/05/2013 – 21:04

Recently I made a list to help me coming up with ideas for assigning States of Adversities or Lingering Benefits. Here’s a small list, maybe it is helpful for somebody else 😉

The first is the environmental setting where the players are using an Ability in, the second are possible States of Adversity or Lingering Benefits the player may be assigned when failing or passing a Contest.

This is not meant to be a complete list, it is just to remind me about different possibilities than the most common or obvious ones.

Some words might seem dublicated, but they can mean different things depending on the theme, e.g. Resources & Supplies. First can be minerals, coal, gold, wood, etc, where the latter can be food, water, mules, horses, slaves, etc.

Espionage/Burglary/Thievery: Nervousness/Tension/Alarms/Observers/Reputation/Status/Insight

Horror/Gore: Terror/Fear/Tension/Trauma/Madness/Facts/Evidence/Sequence of Events

Mechanical/Crafting/Disarming/Traps: Time/Tools/Insight/”Blueprints”/Fame/Status/Followers/Reputation

Combat: Wounds/Weapons/Armour/Allies/Enemies/Tools/Resources/Supplies/Territory/Units

Court: Facts/Pressure/Status/Reputation/Fame/Contracts/Contacts/Bail/Ransom

Navigation: Time/Wounds/Orientation/Supplies/Separation/Tools/Traps/Ambush/Shortcuts/Resources

Investigation: Facts/Evidence/Sequence of Events/Insight/Allies/Enemies/Contacts/Time/Shortcuts/Navigation/Places/Secrets

Related Pages

  • D101 Games – Empires Ending (2013)
  • D101 Games – Empires Rising available in PDF (2012)
  • D101 Games – HeroQuest supplements included in GMs Day sale (2013)
  • HQ2 – 1 mastery equals 10 men (2012)
  • HQ2 – Area effect spells/weapons (2013)
  • HQ2 – Berserk Magic (2013)
  • HQ2 – Community abilities (2013)
  • HQ2 – Compelling Conflicts (2012)
  • HQ2 – Conversion Rules for RQIII to HQ – is there such a thing? (2013)
  • HQ2 – Daka Fal Help (2012)
  • HQ2 – Default resistance (2012)
  • HQ2 – Doing things without skills (2013)
  • HQ2 – Edges from Hero Wars? (2012)
  • HQ2 – Enhance skills (2012)
  • HQ2 – Fantasy Grounds II Ruleset (2012)
  • HQ2 – Grimoires for the Lhankor Mhy? (2013)
  • HQ2 – HeroQuest II FAQ (2012)
  • HQ2 – Keyword and break-out abilities maximum rating (2012)
  • HQ2 – Leverageable Items from RuneQuest 6 to HeroQuest 2 (2012)
  • HQ2 – Lots of Lingering Penalties (2012
  • HQ2 – Multiple Abilities in Extended Contests (2012)
  • HQ2 – Multiple opponent penalty in group simple contests (2012)
  • HQ2 – Need some help on framing contests (2012)
  • HQ2 – New characters in an existing game? (2012)
  • HQ2 – Notes from running an Orlanthi Initiation scenario (2013)
  • HQ2 – Pyrrhic Victory (2012)
  • P:GTA – Doubt about the naming contest in Red Moon Rising (Pavis gateway to adventure)(2012)
  • P:GTA – Formal Scene Structure to Facilitate and Intrigue in Pavis Game: Feedback sought. (2012)
  • Perception in HQ2
  • Resistance for players
  • RQ/HQ Confusion (2012)
  • RQ6 – Book of Quests Now Available for Pre-Order (2013)
  • RQ6 –  Previews (2012)
  • S:KoH – Added Mechanics (2012)
  • S:KoH – Sartar character examples (2013)
  • S:KoH – Wyter Abilities from the Clan Questionnaire in The Colymar Campaign (2012)
  • Sidekick rules
  • Single-Source Superheroes–how best to leverage Heroquest for this genre
  • Something Wicked; other Gateways? (2012)
  • Spell Casting “Cost”
  • Tap? (2012)
  • Tips for Solitary GMing (2012)
  • Too few players in a group
  • Using Heroquest for Horror
  • What HeroQuest Gateway supplements would you like to see? (2012)

2013, HQ2, Old Heroquest Rules Discussions

Page Last updated: 2025-02-25 13:38:55

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • Treasure!
  • The Puzzle Canal
  • Solars, Orlanthi, and the Monomyth
  • Orlanth Rex is the God of Tribes
  • Tribe and Clan Structure
  • Some Notes on The Dragon Religion
  • Some Thoughts On Dragons And Jung
  • Adventurers in the Hero Wars
  • The Apotheosis of Mortals
  • Your Sartarite Adventurer and the Hero Wars

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • Extension
  • Update on the new RuneQuest
  • Tales of Slon: The Human factor
  • How often do you run or play Runequest?
  • The Shimmering Lake - Jonstown Compendium
  • Tales of Slon: The Human factor
  • What Music Do You Use When You Run a Game?
  • Hwarin Dalthippa in Sartar
  • Mournsea Cult? (MAYBE a Manirian Scratchpad?)
  • Water spirits for non river/lake locales ?

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda FRA Furthest (large city) G+ post Genealogies Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt index Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube
©2025 The Well of Daliath | Design: Newspaperly WordPress Theme