Official Answers by Chaosium
- RuneQuest: Roleplaying in Glorantha Quickstart – Q&A
- RuneQuest: Roleplaying in Glorantha – Q&A by Chapter
- RuneQuest Gamemaster Screen Pack – Q&A
- RuneQuest Glorantha Bestiary – Q&A
- The Red Book of Magic – Q&A
- The Smoking Ruin & Other Stories – Q&A
- Pegasus Plateau & Other Stories – Q&A
- RuneQuest Starter Set – Q&A by Book
- Weapons & Equipment – Q&A
- The Prosopaedia – Q&A
- The Lightbringers – Q&A
- Earth Goddesses – Q&A
- Mythology – Q&A
- The Lunar Way – Q&A
- The Glorantha Sourcebook – Q&A
The Wild Temple (page 14-34)
Keronorl (page 26)
Typo
Runes: Air 55%, Fire/Sky 85%, Man 90%, Spirit 75%.
The Smoking Ruin (pages 35-109)
Treya of Ezel (page 42)
Missing Rune Spell
Rune Spells: Illusory Sight (1 pt.)
Ereneva Chan (page 45)
Correct image
Ricruz Xenxen (page 72)
Correct magic points
Magic Points: 53 (16 + 37 in spirits)
Boons for the Adventurers (page 109)
Starting and Raising Passions
If you get a Passion award that raises your Loyalty by 30%. If you didn’t have that specific Passion earlier, what will your Loyalty be now?
If you already had a loyalty passion to the individual from other events, perhaps through other encounters, it would likely already be at 60%, so you would add the 30% directly, otherwise use the guidance on page RuneQuest Glorantha 236-237. If you wish to even take the loyalty, it could range anywhere between 60 and 90%. Review the adventurer’s relationship and interactions with the individual and make the decision from there.
Remember that Loyalty (individual), is also used to gain the personal support of that individual.
The Lost Valley (pages 110-123)
Location
Can someone please tell me where The Lost Valley is actually located? I cannot seem to find it on any map (other than the actual Lost Valley map of course).
It’s noted that the Lost Valley is Long home on 4, 12, and 65, page 12 says:
Long Home (The Lost Valley)
Steep cliffs wall in this sinuous valley. The fertile bottomlands are inhabited by an isolated community of vendref farmers. Because of its location, the vendref here are largely autonomous and ignored by the Grazelanders as long as they pay their tolls and tribute.
You can find it on the page 11 map next to the Smoking Ruins:
Hawarin Moonsister (page 114)
Note that Sleep is a special spirit magic only available to Chalana Arroy initiates.
Correct spirit magic
Spirit Magic: Befuddle (2 pts.), Countermagic 1, Darkwall (2 pts.), Detect Life (1 pt.), Glamour (2 pts.), Heal 2, Protection 1, Second Sight (3 pts.), Sleep (3 pts.) Befuddle (2 pts.).
Urvantan’s Tower (pages 124-158)
Hell Comes Running (page 128)
Typo
gulley
The Tower in the Hill (Page 132)
What does the tree look like?
I cannot visualise what this is trying to describe:
The tree is oddly shaped, with three nearby bare trunks that extend in an arch, one atop each other, the uttermost tips of their longest branches touching the ground.
Crude sketch:
Off the Rack (page 141)
Typo
Any adventurers with skill in Plant Lore or Treat Poison […]
See page 182 of the RuneQuest core rules
The Grove of Green Rock (pages 159-187)
Broo Priest (page 184)
Spirit magic
Note that Sleep is a special spirit magic only available to Chalana Arroy initiates. If GMs wish this Broo priest (Thed priests are also shaman) to have access to sleep, then use as is. Otherwise substitute with Befuddle and Mobility.
Spirit Magic: Befuddle (2 pts.), Binding Enchantment (1 pt.), Detect Enemies (1 pt.), Detect Life (1 pt.), Detect Spirit (1 pt.), Disruption (1 pt.), Heal 6, Mobility (1 pt.). Sleep (3 pts.)
Results of Success (page 187)
How does Heroic POW work?
Each point of POW stored in the Hero World can be used as a Rune point. Can heroic POW used in this way be recovered? And if so, how?
Yes, treat it as Rune points. If there is a dice roll to recover points, you recover normal rune points first, excess allows Heroic POW to be recovered.
Note that the Heroquest rules are yet unpublished, so this may change.
Related Pages
Page Last updated: 2023-11-25 10:59:08