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CHA4044 The Earth Goddesses – Q&A

Official Answers from Chaosium

Contents
  • Aldrya
    • Correction
      • Strengthening Enchantment
    • Correction
      • Aldrya shaman and Gardeners
    • Correction
      • Elder sister and non-dryad members
  • Babeester Gor
    • Axe Maiden Enchanted Copper Armor
  • Caladra & Aurelion
    • Initiates of Caladra & Aurelion – Cult Spirit Magic
      • Correction
  • Cult of the Bloody Tusk
    • Charisma and Rune Lords
  • Eiritha
    • Goats in Imther
  • Ernalda
    • Subcults and Rune Pools
    • Kero Fin
  • Pamalt
    • Pamalt and the Grain Goddesses

See also
  • RuneQuest: Roleplaying in Glorantha Quickstart – Q&A
  • RuneQuest: Roleplaying in Glorantha – Q&A by Chapter
  • RuneQuest Gamemaster Screen Pack – Q&A
  • RuneQuest Glorantha Bestiary – Q&A
  • The Red Book of Magic – Q&A
  • The Smoking Ruin & Other Stories – Q&A
  • Pegasus Plateau & Other Stories – Q&A
  • RuneQuest Starter Set – Q&A by Book
  • Weapons & Equipment – Q&A
  • The Prosopaedia – Q&A
  • The Lightbringers – Q&A
  • Earth Goddesses – Q&A
  • Mythology – Q&A
  • The Lunar Way – Q&A
  • The Glorantha Sourcebook – Q&A
  • Dragon Pass – Q&A
  • The Gods of Fire and Sky – Q&A

Aldrya

Remove
Correction
Strengthening Enchantment

Remove Strengthening Enchantment from:

  • Shamans, Spirit Magic, page 33
  • High King Elf, Spirit Magic, page 35
  • Elder Sister, Spirit Magic, page 36
  • Initiates of High King Elf, Cult Spirit Magic, page 39

add
Correction
Aldrya shaman and Gardeners

Requirements for Acceptance

Candidates for the Council of Gardeners may be an awakened tree, Elder Sister, Wood Lord, or a Children of the Forest shaman and must have served in that function for at least twenty years. The candidate must have been present for at least four celebrations in the presence of the Great Tree. The candidate must be a known leader and able to pass an extremely difficult test, abstracted as POW+ number of years spent as an awakened tree, shaman, Elder Sister, Wood Lord on D100.

Change
Correction
Elder sister and non-dryad members

There are no non-dryad members of Elder Sister

Change

Non-dryads of this cult have several options open to them. They may occasionally inherit a tree from a dryad who died in some way or another, thereby preserving the tree’s life. More often, though, they form a wandering priesthood that moves through the woods as the Spirit of Aldrya moves them. They go where they feel needed and are aptly named the Wandering Dryads.

to

Occasionally an aldryami may inherit a tree from a dryad who died in some way or another, thereby preserving the tree’s life. They may join the Elder Sister subcult automatically.

Benefits (last paragraph) Change to

Elder Sisters may receive allied spirits following the usual rules. They bind them into their home tree to guard it, and to serve as a source of communication if they leave. These dryads are highly mobile, and often form a wandering priesthood that moves through the woods as the Spirit of Aldrya moves them. They go where they feel needed and are aptly named the Wandering Dryads.


Babeester Gor

Axe Maiden Enchanted Copper Armor

Quote

Axe Maidens receive a complete suit of enchanted copper armor and a copper axe from their temple. Their enchanting ritual adds 1 extra armor point to their armor and an extra 5 hit points to a weapon.

Yes.

How does this interact with the normal enchanted armor?

It’s effectively the Babeester Gor variant of Enchant (metal), so Enchant Copper (Babeester Gor variant). There’s no interaction between the standard version and this cult specific version.

Is this some kind of “double secret enchantment” that adds additional HP?

No, it’s just a cult special Rune magic enchantment. Many cults have unique magic.

Why can’t cults, such as Aldrya do this?

Babeester Gor has secrets.

Does it cost an additional POW?

No.

Quote

Enchanted copper armor can be hammered very thin and still retain some solidity. This reduces the armor’s defensive value by 1 point, but halves its ENC. Thus, a full suit of plate armor has 5 armor points and weighs 6 ENC.

Weapons & Equipment, page 12.

Would this enchanted copper plate have 5 AP or 6 AP?

6 AP: a Full suit of plate armor is 6 AP – 1 AP from being thin = 5 AP (as above) then +1 from the enchantment = 6 AP

Aside: the copper armor rules are, in general, rife with potential minimaxing abuse by PCs.

You can only enchant copper if you have access to the spell, and the solid properties are only available to weapons. Babeester Gor’s special Enchant Copper is only available to her Axe Maidens (Rune Lords), and the normal Enchant Copper is available to the Rune levels of only a dozen others. See the availability of Common Enchantments here.

Note that uniquely, Gustbran initiates have access to all Enchant (metal) spells.


Caladra & Aurelion

Initiates of Caladra & Aurelion – Cult Spirit Magic

Change
Correction
  • Detect Diamond (3 pt.), Detect Earthblood (2 pt.), Detect Firebone (2 pt.), 


Cult of the Bloody Tusk

Charisma and Rune Lords

Please note that there is no CHA 18+ requirement for the Cult of the Bloody Tusk.


Eiritha

Goats in Imther

Quote

Other large herd animals are never considered “cattle”, including horses, sheep, pigs, and goats. These animals are never associated with Eiritha.

Miscellaneous Notes, page 82.

Jeff Richard says

We know Imther has a lot of pastoralism – more than the rest of Saird. Eiritha encompasses many herd animals – bison, cattle, high llamas, sable antelopes, impalas, rhinoceroses, zebras, and the like. Not horses, though. Goats could easily be one of Eiritha’s children in parts of eastern Peloria.

If goat herds are key for Imther pastoralism, then the Herd Mother is present.

You can cut and slice that how you want. I personally suspect that it has been Eiritha since the First Age.

BRP Central, January 2026


Ernalda

Subcults and Rune Pools

Quote

Initiates, Wise Women, and priestesses of Ernalda automatically become initiates, Wise Women, or priestesses of their local Grain Goddess as appropriate.”

Subservient Cults, Grain Goddesses, page 20.

If an initiate of Ernalda sacrificed POW to a Grain Goddess in return for Rune magic, would that add RP to their Ernalda pool or would they start a separate one for that Grain Goddess?

As subcults, add them to the Ernalda Rune point pool (the same with associate cults).

I’m assuming the former, since the Grain Goddesses are listed as a subcult of Ernalda, and it would reflect the model established between Barntar and Orlanth, but I’d like to confirm.

Yes

Kero Fin

Clarification:

Orlanth (who provides Summon and Command (small or medium) Air Elemental)

Note that Command Air Elemental is not Command cult spirit, but a separate Command (species) Rune spell.


Pamalt

Pamalt and the Grain Goddesses

Quote

Pamalt has many subcults, but all are regional. Some such as the Land Goddesses, stretch across a third of the continent.

Pamalt, page 20.

Does this function the same way as it does for Ernalda and Dendara, where Pamalt initiates are considered initiates of their grain goddesses as well?

No it’s not an automatic benefit. As they are subcults, Pamalt initiates still have to pay a point of POW to join them. Whereas initiates of Ernalda and Dendara are specifically and automatically members. Remember that Faranar (Ernalda) is Pamalt’s wife and they have separate domains.


Related Pages

  • CHA4044 The Earth Goddesses – Index

CoR-EG, Goats, Imther (Lunar province), Q&A

Page Last updated: 2026-06-07 17:11:37

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