CHA4400 13th Age Glorantha (2018)


  • Designers: Rob Heinsoo, Jonathan Tweet
  • Additional Design: Greg Stafford, Jeff Richard, Cal Moore, Ash Law
  • Cover: Aaron McConnell & Lee Moyer
  • Back Cover Crimson Bat: Sam Wood
  • Artists & Illustrators: Jan Pospíšil, Dan Barker, Bernard Bittler, Mara Braun, Simon Bray, Caleb Cleveland, Jed Dougherty, Steve Ellis, Andrey Fetisov, Rich Fleider, Lisa Free, Chris Huth, Jennell Jaquays, Kalin Kadiev, Rachel Kahn, Jennifer Lange, Rhonda Libbey, Pat Loboyko, Michelle Lockamy, Eric Lofgren, Rich Longmore, Aaron McConnell, Christine Mitzuk, Lee Moyer, Jakob Rebelka, Naomi Robinson, Simon Roy, Cory Trego-Erdner, Jennifer Wildes, Sam Wood; and a special thank you to Petersen Games for allowing us to use art from The Gods War!
  • Art Directors: Michael O’Brien, Rob Heinsoo, Jeff Richard
  • Cartography: Darya Makarava
  • Editor & Developer: Cal Moore
  • Layout: Chris Huth
  • Project Development (Chaosium, Inc.): Neil Robinson

Editions & Related Editions

SKUNameYearPublisherNotes
CHA4400-H13th Age Glorantha2018ChaosiumHardcover
CHA4400-L13th Age Glorantha2018ChaosiumLeatherette
CHA4400-PDF13th Age Glorantha2018ChaosiumPDF

Contents

  • Chapter One – Initiations
    • Runes Rule
    • Our Many Gloranthas
    • A Chapter-by-Chapter Summary
    • The World of Glorantha
      • Overview
      • History
  • Chapter Two – Creating Characters
    • Character Checklist
    • Ability scores
      • New Alternative Array Ability Scores
    • One Unique Thing
    • Backgrounds
      • Gender Roles
    • Select Three Player-Character Runes
      • The Gods & Their Runes
      • Orlanthi Pantheon
      • Darkness Pantheon
      • Fire/Sky Pantheon / Lunar Pantheon
      • The Twenty Runes
      • Other Possible Player Character Runes
      • Non-Player Character Runes
    • Peoples of Glorantha
    • Humans
      • Gloranthan Human
    • Ducks (Durulz)
      • Tone and Durulz
      • Two Paths for Duck PCs
    • Trolls (Uz)
  • Chapter Three – Running Glorantha
    • Attuning and Narrating Runes
      • Attune One Rune During a Full Heal-Up
      • Other Paths to Attuning a Rune
      • Narrating Runes
      • Narrated Runes Are Not Powers
      • Complications Campaign-Level Events
      • Runes & Heroquesting
      • Examples of Narrating Runes
      • Runic Associations
    • Combat Rules
      • Battle Healing
      • Daily, Once a Day
      • Damage Types
      • Flight Rules
      • Grabbed & Grabbing
      • Interrupt Actions
      • Mounted Combat
      • Stacking Rules
      • Summoning Spells
    • Adventuring Rules
      • Gear
      • Death & Heroic Returns
    • Incremental Advance
    • Heroquest gifts
      • Gift Types
      • Gift Powers
    • Gifts by Rune
      • Air Gifts
      • Beast Gifts
      • Chaos Gifts
      • Darkness Gifts
      • Death Gifts
      • Disorder Gifts
      • Dragonewt Gifts
      • Earth Gifts
      • Eternal Battle Gifts
      • Fire/Sky Gifts
      • Harmony Gifts
      • Illusion Gifts
      • Life Gifts
      • Man Gifts
      • Moon Gifts s
      • Movement Gifts
      • Plant Gifts
      • Spirit Gifts
      • Stasis Gifts
      • Truth Gifts
      • Water Gifts
    • Gifts as Loot Optional Rule: Gifts As Signature Magic Items
    • Using Magic Items from 13th Age
  • Chapter Four – Classes
    • Class Basis
      • Ease of Play
      • Base Stats for Gloranthan Characters
      • Class Formatting
    • Berserker
      • Overview
      • Class Features
      • Berserker Talents
    • Storm Bull
      • Gear
      • Basic Attacks
      • Class Features
      • Adventurer-Tier Berserker Die Powers
      • Champion-tier Berserker Die Powers
      • Epic-Tier Berserker Die Powers
      • Special Powers
    • Zorak Zorani
      • Gear
      • Basic Attacks
      • Class Features
      • 1st Level Special Powers
        • Troll Skeleton
      • 3rd Level Special Powers
      • 5th Level Special Powers
        • Captured Fire Elemental
      • 7th Level Special Powers
      • 9th Level Special Power
    • Earth Priestess
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Class Talents
      • Deep Magic
        • 1st Level Spells
        • 3rd Level Spells
        • 5th Level Spells
        • 7th Level Spells
        • 9th Level Spells
      • Favors of the Earth
      • Daily Blessings from Favors
        • 1st Level Blessings
        • 3rd level Blessings
      • Summoning
        • 1: Minor Earth Guardian (1st Level)
        • 2: Minor Earth Spirit (1$ Level)
        • 3: Minor Rock Claw (1st Level)
        • 4: Minor Stone Elemental (1st Level)
        • 1st Level Summoning Spells
          • Copper Warrior
          • Sawtooth Python
          • Earth Elemental
          • Spirit of Harmony
        • 3rd Level Summoning Spells
          • Copper Gargoyle
        • 5th Level Summoning Spells
          • Earthwave
          • Sacred-loop Snake
          • Warrior of the Great Hall
        • 7th Level Summoning Spells
          • Three-horned Earthshaker
          • Spirit of Voria
          • Stone Warrior
        • 9th Level Summoning Spell
          • Green Age Serpent
          • Serpent Spirit
    • Hell Mother
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Class Talents
      • Bound Spirits
        • Adventurer-tier Bound Spirits
        • Champion-Tier Bound Spirits
        • Epic-Tier Bound Spirits
      • At-Will Spells
      • Daily Spells
        • 1st Level Daily Spells
        • 3rd Level Daily Spells
        • 5th Level Daily Spells
        • 7th Level Daily Spells
        • 9th Level Daily Spells
      • Summons from Hell
        • 1st Level Summoned Creatures
        • 3rd Level Summoned Creatures
        • 5th Level Summoned Creatures
        • 7th Level Summoned Creatures
        • 9th Level Summoned Creatures
    • Humakti
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Class Talents
      • 1st Level Powers
      • 3rd Level Powers
      • 5th Level Powers
      • 7th Level Powers
      • 9th Level Powers
    • Monk
      • Adventurer-Tier Talents
      • Adventurer Tier Form
      • Champion-Tier Forms
    • Orlanthi Warrior
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Talents
        • Adventurer-Tier Talents
        • Champion-Tier Talents
        • Epic-Tier Talents
    • Rebel
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Class Talents
      • Class Powers
        • 1st Level Powers
        • 3rd Level Powers
        • 5th Level Powers
        • 7th Level Powers
        • 9th Level Powers
    • Storm Voice
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Class Talents
      • Class Powers
        • 1st Level Spells
          • Summoned Sylph
        • 3rd Level Spells
        • 5th Level Spells
          • Summoned Storm Ram
        • 7th Level Spells
        • 9th Level Spells
    • Trickster
      • Overview
      • Gear
      • Basic Attacks*
      • Class Features
      • Class Talents
      • Adventurer-Tier Powers
      • Champion-Tier Powers
      • Epic-tier Power
    • Troll Warrior
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Talents
        • Adventurer-Tier Talents
        • Champion-Tier Talents
        • Epic-Tier Talents
    • Windlord
      • Overview
      • Gear
      • Basic Attacks
      • Class Features
      • Adventurer-Tier Class Talents
      • Champion-Tier Class Talents
      • Existing 1st Level Maneuvers
      • New 1* Level Maneuvers
      • 1st Level Exploits
      • Existing 3rd Level Maneuvers
      • New 3rd Level Maneuvers
      • 3rd Level Exploits
      • Existing 5th Level Maneuvers
      • New 5th Level Maneuvers
      • 5th Level Exploits
      • Existing 7th Level Maneuvers
      • 7th Level Exploits
      • Existing 9th Level Maneuvers
      • 9th Level Exploits
        • Summoned Sky Bull
  • Chapter Five – Enemies
    • Runes
    • New Types
      • Nastier Special for Any Spirit
    • Unusual Abilities
      • Elite Monsters
      • Weakling Monsters
      • Free-form Abilities
    • Building Battles
      • Monster Equivalents: Non-Mook
      • Monster Equivalents: Mooks
    • Full 13G Monster List
    • Monster List
      • Monster List Key
    • Air
      • Orlanthi Bandit
      • Orlanthi Outlaw
      • Orlanthi Bandit Leader
      • Renegade Godi
      • Outlawed Champion
      • Storm Ram
      • Epic Storm Ram
    • Beast
      • Baboon B Baboon Trooper B Alpha Baboon Tusk Rider B Tusk Rider Bandit B Tusk Rider Warrior B Dismounted Tusk Rider Warrior B Berserk Tusker B Herd Tusker
    • Chaos
      • Fighting Chaos 
      • The Chaos Gods 
      • Chaos Conversions 
      • A Touch of Chaos (Chaotic Features) 
      • Broo
        • The Chaotic Standard
        • Broo Wretch
        • Broo Tough
        • Timinit Broo
        • Broo Convert
        • Broo Rhino Bruiser
        • Mad Stag Broo
        • Broo Chaos Shaman
        • Wilder Broo
        • Horde Broo
        • Mallia’s Champion
        • Ragnaglar Rage Champion
        • Epic Horde Broo
        • Broo Band Traits Chaos
        • Disease Mechanics (Optional Rule)
      • Demons
      • Dragon Snail
        • Dramatic Arc of the Dragon Snails
        • About Breath Weapons
        • Special Abilities for All Dragon Snails
        • Muck Dweller Dragon Snail
        • Marauder Dragon Snail
        • Slime Beast Dragon Snail
      • Gorp
        • Oozy, but Not an Ooze
        • Gorp Chaotic Features
        • Nastier Specials for All Gorp
        • Gorp
        • Gorpmook
        • Earth-killer Gorp
        • Demon-pet Gorp
      • Jack O’Bear
        • Special Abilities for All Jack o’Bears
        • Jack o’Bear
        • Greater Jack o’Bear
      • Krarshti
        • Hapless Criminal
        • Krarshtkid
        • Tongue of Krarsht
        • Elder Krarshtkid
        • Krarshtide
        • Krarshtmaw
        • Final Tongue of Krarsht
      • Nangrel
        • Nangrel Boss
        • Nangrel Packscum
        • Nangrel Warrior Scout
        • Nangrel Packfiend
      • Scorpion Man
        • Group Ability for All Scorpion Men
        • Scorpion Man Warrior
        • Scorpion Man Bruiser
        • Scorpion Man Shaman
        • Bagogi Minion
      • Spirit of Reprisal
      • Lightning Slinger
      • Twisted Lightning Slinger
      • Bronze Bat Spirit
      • Thanatari
        • Thanatar, the Severed God
        • Stolen Heads Background & Rules
        • The Stolen Heads
        • Nastier Specials for Thanatari
        • Doom Seeker Initiate
        • Acolyte of Atyar
        • Acolyte of Than
        • Acolyte of Thanatar
        • Thanatari Opponents by Level
        • Thanatari Campaign Arc
      • Walktapus
        • Walktapus
        • Elder Walktapus
        • Chaos Champion Walktapus
    • Darkness
      • Black Horse Troop
      • Squad Level Combat Abilities for All Black Demon-Horses
      • Black Demon-Horse 
      • Building Battles with the Black Horse Troop Bugs and Spiders
      • Wolf Spider
      • Grappler Beetle Dehori
      • Hungry Dehori
      • Terrible One Troll
      • Starving Trollkin Wretch
      • Battle-Ready Trollkin
      • Dark Troll Warrior
      • Cave Troll
      • Troll Spirit Priestess
      • Great Troll Bodyguard Undead (Darkness)
      • Dark Troll Zombie
    • Disorder
      • Giant
      • Giant-by-Giant Conversions
      • Gloranthan Giant Features
    • Dragonewt
    • Earth
      • Earthbeast
      • Earthbeast
      • Gnarly Earthbeast
      • Greater Earthbeast
      • Jolanti
    • llusion
      • Puppeteer troupe
        Fighting the Troupe
        What Is this Quest of which You Speak?
        Amusing Confusion
        Puppeteer Troupe
        Epic Puppeteer Troupe
    • Moon
      • Lunar
        • Escalation Cycle
        • Moon Damage
        • Lunar Spirits
        • Dara Happan Legionnaire
        • Thunder Delta Slinger
        • Dara Happan Veteran
        • Lunar Squad Magician
        • Antelope Lancer
        • Granite Phalanx Hoplite
        • Lunar Assassin
        • Comet Seer
        • Crimson Ghost
        • Spell Archer
        • Blue Moon School Magician
        • Blue Moon Demon
        • Tenured Comet Seer
        • Crater Maker
      • Water
        • Newtling
        • Newtling Juvenile
        • Newtling Grownup
  • Chapter Six – Campaign World
    • Aspirational Feats
    • Ancestor Feats
      • Air Ancestor: Heort
      • G Air Ancestor: Sartar
      • V Beast Ancestor: Yinkin
      • • Darkness Ancestor: Varzor Kitor
      • D Earth Ancestor: Sorana Tor
    • Sartar Magical Union Feats
      • Eaglebrown Warlocks
      • Raging Thunderbird
      • Raven Spirit
      • Great Raging Thunderbird
      • Great Raven Spirit
    • Snakepipe Dancers
  • Chaos Rises: The Default 13th Age Glorantha Campaign
    • What Society Looks Like Now
    • Problems Communities Need Help With
    • Special Resources
  • Geography by Rune
    • G Air/Storm Tribe’s Lands
    • V Beast Zones
    • W Chaos Realms
    • • Darkness Areas
    • & Disorder Reigns
    • A Dragonewt Mysteries
    • O Earth Strongholds
    • © Fire/Sky Spots
    • ‡ Man Locales
    • O Moon Spots
    • o° Plant Zones
    • Undead Everywhere
      ~ Water Ways
  • Chapter Seven – Heroquests
    • Running Heroquests
    • DIY Heroquests
      • Initiating Design
      • Station by Station Advice
      • Premade Myths
    • Humakt the Champion
      • Environment
      • Humakt’s Special Foes
      • Heroquesting as Humakt
      • Combat and Full Heal-ups
      • Orlanth, the Storm Lord
      • Thousands of Thanes (Warriors)
      • Hundreds of Carls (civilians)
      • Hundreds of Cottars or Thralls (peasants or slaves)
      • Victorious Conclusion
    • Humakt and the Sword of Life
      • Ikadz
    • Broken Myths
      • River Crossing, or Krarsthtkid Terror
      • Wedding of Orlanth and Ernalda, or Wedding Day Massacre
      • Broken Myths by Class
    • Lost Myths
      • Stories that Might Shape a Lost Myth
      • Example of a Lost Myth: Fangplace
        • Ur Beast
      • Mythic Adventures
  • Chapter Eight – Adventures
    • The Horn of Snakepipe Hollow
      • Brief Goal
      • Player Characters
      • Alda-Chur
      • A Change of Plan
      • Marching Orders
      • Getting to the Shrine
      • The Shrine
        • Spiky Black Beetle
        • Starving Trollkin Wretch
      • Watchward
      • Questing the Myth
        • Station One: Catching the Deserter
        • Station Two: Crossing the Plain
        • Final Station: Fight on Mendar Hill
          • Scorpion Man Warrior
          • Broo Tough
        • Return to the Mortal Plane
    • Duck Point Venture
      • Story Setup
      • History of Duck Point
      • Big Names in Duck Point
      • The Beast Man Contingent
      • Preparations for War
      • Touch of Chaos
      • Adventure Options
        • Juvenile Manticore
        • Hybrid Zombie
      • How to Punch a Minotaur
        • Rules for Brawling with a Minotaur
        • Minotaur Brawler
      • Upland Marsh Heroquest
      • Heroquest Gifts for the Uplands Marsh Hero
      • Hero Briefing
  • Epic of Gagix Two-barb
    • Queendom of Jab
    • Campaign Story Arc
    • First Adventure, the Sounder
    • Aspects of Gagix Two-Barb
    • Gagix and the Thanatari
    • Gagix Two-barb
  • Against the Crimson Bat
    • The Crimson Bat at Full Power
    • Petty Chaos Louse
    • Vicious Chaos Louse
    • Bat Priest
    • Bat Lord
    • Strike! The Bat Is Weak
    • W Famished Crimson Bat
  • Ascending with the Eleven Lights
    • The Eleven Lights Band
    • Custom Angle
    • Preparations
    • Starlight Ritual
    • After the Ritual
  • Appendices
    • Two Troll Class Variants
    • Classes from Core 13′ Age
    • Quick Take Devotees
      • Fire/Sky Devotees
      • Lunar Devotees
    • Multiclassing
      • Transformation Class Multiclassing
      • Runic Transformation (Optional Rule)
    • Note on Style
    • No Price List
    • Useful Things
    • Silhouettes
    • Index
    • Monster Index
    • Character Sheet

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