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Tag: Playing RuneQuest

Top Five RuneQuest Cults

Posted on June 29, 2025

So it is absolutely no surprise to me that in our completely non-scientific poll with over 500 votes the most popular five RQ cults are: 5. Yelmalio: Always the most popular cult…

RuneQuest Campaign Heroquesting

Posted on June 26, 2025

So while I am on this whole “through a heroquest into your RuneQuest campaign” kick – here’s some ideas: Pay attention to the calendar. If the characters decide to adventure on a…

Turning an Adventure into a Heroquest

Posted on June 24, 2025

Turning an adventure into a heroquest is easier than you might imagine in RuneQuest. Let’s remember what a heroquest is at its most elementary – a heroquest is a commingling of the…

Layout of the Big Rubble

Posted on June 21, 2025

The Big Rubble is about 15 square km or 1500 hectares. That’s basically the Upper Westside of Manhattan or little bigger than Kensington plus Chelsea in London. Another way of thinking about…

Old Seshnela

Posted on June 19, 2025

Old Seshnela in the far west of Genertela is about 240 km wide from north to south and about 320 km long from east to west. It is about twice the size…

Hey that’s cool Jeff, but what the heck am I supposed to do with that in my Runequest game?

Posted on June 13, 2025

I posted two “deep” background articles on the nature of the Lunar Empire and Argrath’s role as a driver of change in Glorantha. Now a sensible question would be something like, “hey…

Introducing Gloranthan Gods and Cults

Posted on June 13, 2025

Gaming a lot of RuneQuest in a lot of different countries and with a lot of different cross-sections of the population as I do, a lot of people can easily get hung-up…

Game Time in RuneQuest

Posted on January 22, 2025

One of the design goals in RQG has been to incentivize passage of campaign time. An adventure a season (or so), means that the gamemaster can let the setting develop, and have…

Creating scenarios for RuneQuest

Posted on January 12, 2025

A few thoughts: Give the adventurers a reason why they are in the adventure. Maybe they are hired or sent on the adventure by a ruler or cult leader. Maybe their community…

Zero-to-Hero vs. Starting In Media Res

Posted on January 11, 2025

I’m a big fan of letting the players start with competent adventurers – and RQG (and indeed most games I work on) reflect that. This not only reflects the amount of sessions…

Making Sense of RuneQuest for Players

Posted on January 7, 2025

To really make sense of RuneQuest as a campaign setting, I think it is handy to give the players a short version of the monomyth and a little history. Not a lot,…

RuneQuest Campaign Styles

Posted on January 5, 2025

For the default setting of 1625, there are a couple of prevalent campaign styles I see a lot of: Exploration and dungeon crawls. Big Rubble, Upland Marsh, Snakepipe Hollow, Prax, and the Shadowlands….

Player Cults in RuneQuest

Posted on January 4, 2025

Someone recently asked me what my favorite cults are to actually play. You know for player characters in actual campaigns (rather than as NPCs or to speculate about in internet discussions). Here…

Kallyr’s Short Lightbringers Quest 1625 – V

Posted on November 12, 2023

So when Kallyr performs her Short Lightbringers Quest, player characters have three ways of being involved: See also: What is NOT advised is that they follow Kallyr along as sidekicks. Let her…

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