Enough on heroquests for the moment. Let’s talk a little about adventure design and the role of combat in RuneQuest adventures. In most video games and in 5e and Pathfinder 2, combat…
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Devoting Yourself to a God
One more thought. In RQ, a character can really only overcome setting physics through magic, spirits, good equipment, and maybe the special abilities of a rune lord (multiple actions in a round)….
The RuneQuest Playloop
So now that we’ve dived down deep into heroquesting, lets pan the camera out and look at what actually is going on at the table in RuneQuest, or for that matter most…
Some HeroQuesting Thoughts IV
So how to do it? Well start with the RQ rules themselves. Let’s imagine we have a group of characters that are investigating the Old Vampire Cave on the darkest day in…
Some HeroQuesting Thoughts III
Now sometimes people just want cool powers. And maybe that’s what we should focus on: Now the trick with these is you either need players that say – I want X cool…
Some HeroQuesting Thoughts II
Because I am enjoying this, I’m going to continue on the heroquesting discussion. So lets first clear the table: The annual Sacred Time rituals or High Holy Day ceremonies are NOT the…
Heroquesting and the RuneQuest rules
There are two sets of questions: 1. What rules system do I use when my players are on a heroquest? This one is easy. Use the RuneQuest rules. They have characteristics, abilities,…
Some HeroQuesting Thoughts I
In Glorantha, we know that the myth is eternal, but the moment you enter it, it becomes personal, singular, and unrepeatable. This is the deepest and most paradoxical truth of heroquesting – you…
Storm Bull Amongst the Praxians
The Storm Bull cultists are violent and dangerous, and a result are feared. But among the praxian nomads they are loved for their willingness to sacrifice themselves against Chaos regardless of the…
Where to Adventure near Trolltown and Temple Hill
In the vicinity of Trolltown and Temple Hill are several other key adventuring locations:
The Troll Stronglands in Context
There are some 2500 dark trolls, trollkin, great trolls, and cave trolls in the Big Rubble. Now those trolls are divided into one great clan of over 750 trolls (the Kaggroka), three…
Playing RuneQuest
Having done some lovely test runs for RQ at Gamehole for almost entirely new players, here’s some observations: RQ combat is actually quite straightforward once you conceptualise Strike Ranks as the initiative…
Real World Sources for the Lunar Heartlands II
Now as you know, the Lunar Heartlands correspond to the American Heartlands on some magical level. But what about Glamour you ask? A few thoughts. At one level Glamour can be imagined…
Real World Sources for the Lunar Heartlands I
Having just done the very long drive across America’s Heartland from Madison, Wisconsin back to Colorado, I think it is worth thinking about the Lunar Heartlands as being a magical emanation of…
Opposing Chaos
Is there any chaotic cult, that is specifically opposed or a clear antithesis to Yelmalio? There are very few Chaotic cults that are specific opposed or a clear antithesis to anything. Few…
Halcyon in New Pavis
If you are running a Pavis-Big Rubble game prior to Argrath’s liberation (or conquest depending on your perspective), remember that the Lunar Occupation post-Sor-eel is rapacious. Halcyon, the new governor, views his…
Argrath as RuneQuest Background
Argrath lets us have a dynamic and rapidly changing setting WITHOUT requiring that the players or even the GM be responsible for the main thrust of the changes. So even if all…
Sartarite Geography
The average Sartarite knows of course of the twenty four tribes of Sartar, of the cities of Boldhome, Alone, Alda-Chur, Jonstown, Wilmskirk, Swenstown, New Pavis, Nochet, and Furthest, and likely Dunstop and…
Is the Man Rune always male?
No, there is a Grandfather Mortal AND Grandmother Mortal in many stories. So the gods made Grandfather Mortal and Grandmother Mortal collectively. Now this tracks with Mayan mythology, as detailed in the…
The Sun Disk
The Sun Disk is the most powerful manifestation of Fire/Sky in Glorantha. Greater than all the fire gods, greater than any other celestial being. But he is also chained to the same…
Designing New Cults
As a general rule when designing new cults or new sub cults, take the great god of a Rune as a benchmark for what can be done. For example, Humakt is THE…
Common Rune Magic
So as I get very near with the new version of the rules, here’s another thing I am wrestling with – Common Rune Magic. Now my original intent of creating Common Rune…
Cult vs. D&D classes
Thanks for all the comments on my post about character creation process! As always it is good to get your input and experiences, even if I end up taking a different approach….
RQ Character Creation
So when we look at RQ character creation, it seems to me that the most important decision is choosing a cult. That’s what defines your character more than homeland, background, or even…
Caravans II
I’ve been fascinated by caravans in Glorantha since the days of Griffin Mountain. Here’s a few notes on a typical caravan you might encounter in Sartar: The roads of Sartar can be…
