About 1490 there was a new settlement started outside of the walls of Pavis. It was called the City of Thieves (now called Badside), and it was permitted both as a favour to Sartar and because it offered a trade outlet between the nomad peoples and Adari in the far north.
This trading city continued to grow, and eventually housed a fairly large human population. The brooding walls of the ancient troll-haunted city continued to sit in closed silence, ignored and feared, until the year 1539.
The high ground here also attracts other humans who live there year round but shun the protection of high walls, like the Agimori. Thus a small and ramshackle town, often called Shantytown, Thieves’ Town, or Poortown, has grown here and remains most of the year.
Badside is an unwalled settlement, with low, ramshackle buildings and a halo of hovels and desperate shacks. Travelers without money beg for food and sleep in the alleys of Badside; many a traveler wraps himself in his cloak and beds down in a deserted section of Badside. These slums are lawless and dangerous.
Butchering and meat-aging takes place here, giving some employment.
Badside’s population is mobile, and varies between 500 and 1,500.