Skip to content
The Well of Daliath
Menu
Menu

A Basic Heroquest Example

Posted on September 6, 2022

As an aside, most heroquests are not about changing reality, or rewriting major myths – for what it is worth, I find such heroquests are not all that interesting. They are about discovering something new – in the mythology or in the characters themselves. Here’s a really basic one: The Earth priestesses are all in a worry this year as the winter solstice has passed and the Grain Goddess has still not begun to awaken. If she does not return, there will be no spring planting, let alone a fall harvest. Everyone is worried. Omens and divinations are taken, and it seems she is trapped in the Underworld by a “Demon Lord with a Bone of Power”. The Earth Priestess writes names of those in the local community on shards of pottery and puts them in a cauldron. She picks them out in a ceremony attended by all- it is your characters who are named! She says that you all must enter the Smoking Cave (located near the Cinder Pits) and descend deep within until you pass out of this world. She gives you an emerald crystal with two powers – it is a spell reinforcing crystal of 4 points, and it glows brighter when held in the direction of the Grain Goddess!

On the GM side, I would make a little mind map of the Otherworld, and a few mythic locations and obstacles that they might overcome. So there is some sort of Chomping Maw at the bottom that they need to pass through; there’s a Plain of Grey Ash, populated by red skinless trolls that breathe fire; there’s the Path of the Dead (but don’t follow them, they are going somewhere else) where they might get to talk to an old enemy or an old friend; there’s a Ball Contest with the Striped God where the characters need to wager their arms if they want to get the direction to the Demon Lord; and so on. THere’s even a Red Woman who offers to show them the way. Maybe they fight, maybe they talk, maybe they sneak, maybe they make bargains – all are options! In the end, they confront Monster Man, who has the Grain Goddess imprisoned as his house servant, but he’s too strong in almost everything they try. But he’s got a hideous wife who is surprisingly kind to the characters. She’s willing to tell them her husband’s weakness, for a price…. That kind of stuff. In the end, the characters interact with a number of archetypes which they might identify as various deities or entities. They get some neat powers or heroic abilities, get some increase in their Runic abilities, etc. They bring back the Grain Goddess and their community is filled with happiness. Or they don’t and they get banished!

Jeff Richard

Next
Previous
Discord, RQG Heroquesting

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • Catalogue of the Gods revisited

    This piece from the Mythology book is among my absolute …
  • Thunderbolts in Art

    One of the things that really got me down the …
  • RuneQuest Art

    So let’s talk RQ art for a moment. For the …
  • Top Five RuneQuest Cults

    So it is absolutely no surprise to me that in …
  • The Greatest of the Power Rune gods

    So lets think about the greatest of the Power Rune …
  • A Few Notes on the Air Gods

    Any time you look at those big abstract Celestial Court …
  • RuneQuest Campaign Heroquesting

    So while I am on this whole “through a heroquest …
  • How The God Learners Learned About The Gods

    So we know that the God Learners assembled the monomyth …
  • Turning an Adventure into a Heroquest

    Turning an adventure into a heroquest is easier than you …

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • Permission to use exerpt from map in Starter Set in a Jonstown Compendium release?
  • Speculations on warlock rules in RQG
  • Turning adventures into heroquests
  • Humakti Initiation Heroquest
  • Our East Isles campaign
  • Hospitality Hearth spirits - what are they ?
  • Clearwine Burned & Argrath's Orphan Childhood
  • Arene Thunderqueen
  • Human worshippers of Xiola Umbar and where to find them
  • Future of the Starter Set

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda Esrolia (homeland) FRA Furthest (large city) G+ post Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Rune Magic Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube

Recently added or updated

  • Antigods

  • Arlu

  • Erdires

  • Gebkeran

  • Kalikos Icebreaker

  • Fothamaroko

  • Theya

  • Rausa

  • Runes & Glyphs (2004)

  • Nenduren

  • Enrono

  • Enevar

  • Aeolian

  • Iste

  • Ebe

  • Laravenderain and Volendaru

  • Durapdur

  • Dragons, True

  • Sh’harkazeel

  • HeenMaroun

©2025 The Well of Daliath | Design: Newspaperly WordPress Theme