The Golden Age of Rubble Adventuring was 1625-1626, after the Lunar Occupation of Pavis was ended. Argrath, a former adventurer himself, encouraged the restless adventurers and mercenaries that followed him to explore…
Tag: Sartar Magical Union
Army Recruitment
Most Gloranthan armies are recruited in the following ways: Tribal militia. Members of the local community perform military service as part of belonging to the community. Among the Sartarites and Praxians, this is…
Ordinary Soldiers
When we think about the ordinary soldiers of Sartar, Tarsh, and the Lunar Heartlands a few notes: The very best of the Lunar cavalry are Jar-eel’s Bloodspillers, which are the equivalent of…
Sartar Money and War
The Kingdom of Sartar was the wealthiest of the Dragon Pass kingdoms prior to the Lunar Conquest. Its revenues were a combination of a head tax paid by the tribes (in silver),…
Drivers of the Hero Wars I
Prince Argrath is one of the four big movers driving the Hero Wars forward. To get a handle on him, it is worth looking at the very first presentation of Prince Argrath…
RQ Campaign book peak
A few sneak peak of the opening to one of the chapters of the RQ Campaign book. PHASE 3: PRINCE OF SARTAR 1625-1629 OVERVIEW This phase begins with the Dragonrise and is…
Argrath-Alexander the Great analogy
This is something I find very useful in thinking about Sartar in the Hero Wars. Think of Classical Greece during the rise of Philip and Alexander. At first things aren’t too different…
Masters of Luck and Death II
A few last notes on the Tournament of the Masters of Luck and Death. There’s a lot in this one, so I recommend reading it carefully and digesting each piece! The Tournament…
The Sartar Army
I’ve posted earlier versions of this before, but I think this might be interesting to some. This is the edited and revised overview of the Sartar Army for the forthcoming reprint of…
Battle of Heroes
Here’s my official WBRM style overview of the Battle of Heroes in 1628. I did it Greg style – I played it out on the board! The Battle of Heroes Background Following…
Argrath’s Army
This is some material in the new Big Rubble and Pavis books and is circa 1625-1626. Note the embryonic Magical Union! Those watching the White Bull campaign have likely gotten a preview…
Backbone of Lunar power
The strength of the Lunar Empire is not its soldiers: In our recent RQ game, my players got a good look at what the real backbone of Lunar power is – it…
Wyrm’s Footnotes #15 (2012)
The World of Glorantha is a place of fantasy, mythology, adventure, warfare, romance and horror. It is a place of gods and heroes, thieves and adventurers… In the heart of the Kingdom…
Wyrm’s Footnotes #07 (1979)
Details Artists: Tom Clark, Steve Oliff, William Church, Steve Swenston, Steve Lortz 36 pages. Table of Contents
Warlocks
The magicians of the Sartar Magical Union are popularly called “warlocks” after a derisive comment by the Lunar general who opposed them at the Battle of Sword Hill. They have been taught…
On magical battalions in the Hero Wars
What defines a magical battalion as a military unit in Glorantha? It is not raw magical power or heroic status of the individuals in the unit; Prince Argrath and his companions posses more raw…