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Tag: Melib

Outlawry and Exile

Posted on December 21, 2024

Outlawry and exile are good ways to get your adventurers out of their homeland. They might have killed someone in another community, angered their local leaders, or gotten too involved in politics…

Esrolian fleets

Posted on October 27, 2022

I’ve been thinking a lot about the size of the Nochet trireme fleet, and clearly the number of rowers (and not finances) is the biggest limiting factor. If we assume HALF the…

Other RQG Campaign settings

Posted on September 11, 2022

As we all know, Dragon Pass-the Holy Country-Prax homelands are the default settings for RQG. These are the areas explored in the old board games White Bear & Red Moon, Nomad Gods,…

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    Now I rather thought the description in the Lightbringers book …
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    The relationship between the cults of Orlanth and Humakt also …
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  • Sun County, Prax

    There’s about 19,000 people in Sun County, with some 4350 …
  • Hey that’s cool Jeff, but what the heck am I supposed to do with that in my Runequest game?

    I posted two “deep” background articles on the nature of …
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    Gaming a lot of RuneQuest in a lot of different …
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    Here are a few more notes for Discord. Now from …
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    So. Lets think of some of the categories they might …

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  • So what are the Thunder Brothers?

  • Humakt and Orlanthi society

  • The Size of Sartar

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  • Spirit Magic by Cult and Associate Cult

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  • Twilight

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  • Petersen’s Campaign Log (1984)

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  • Thoughts on The Lightbringers Quest

  • Aronius Jaranthir

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