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Tag: magic

Not all magic systems in Glorantha are equal

Posted on January 4, 2025

Spirit magic is the easiest and most ubiquitous. In most games, the player just decides what spirit magic they want, and pays whoever it is that can provide it them up to…

Into the 4th Dimension – Magic

Posted on January 9, 2023

I’ve been thinking of Glorantha as a four-dimensional setting. So three dimensions is pretty easy to get – we have geography, culture, and time, right? I’ve done a lot of posts about…

The Three Main Types of Magic

Posted on March 26, 2022

Lets think for a minute about the three main types of magic used by mortals in Glorantha and what they might mean. Arguably the oldest is Rune Magic, whereby mortals can wield…

Spell Economics

Posted on May 12, 2021

As an aside, the economics of spell cost in RuneQuest is player and significant NPC oriented. 3 point spells are really rarely cast outside of those groups (and one-use spells are almost…

Gloranthan Magic and Synchronicity

Posted on January 19, 2015

In Glorantha, synchronicity is the rule. Events that are meaningfully related occur without a causal relationship. Argrath sails to the Homeward Ocean and meets Harrek the Berserk; Argrath befriends Mularik, a descendant…

Some thoughts on spirits and gods

Posted on April 1, 2014

Spirits are discorporate entities that are present individually in all parts of nature – animals, plants, rocks, winds, fire, soil, waters, and so on. The Brithini classify them as an incorporeal but…

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  • The Grasslands of Prax

    Something to keep in mind about Prax. The grasslands of …
  • Praxian Kinship Groups

    Praxian tribes are divided into smaller kinship groups or clans, …
  • Lunar Resettlement of Tarsh after 1460 ST

    After 1460, large sections of Peloria (especially east of the …
  • The Spread of the Lunar Way

    In the Lunar Provinces, about 26% of the total population …
  • Gods of Fire and Sky and the Lunar Way

    The Gods of Fire and Sky co-exist alongside the Lunar …
  • How Much Land is a Hide?

    So in RQ, a “hide” is a unit of accounting …
  • Agricultural Data for RuneQuest

    Back in the late 70s and early 80s, Greg‘s only …
  • Farming in Dara Happa

    In anticipation of the Fire/Sky Book, here’s a few notes …
  • Farming in the Big Rubble

    There are some 1600 humans in the Big Rubble, with …

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