Skip to content
The Well of Daliath
Menu
Menu

Levels of The Big Rubble

Posted on June 9, 2024

SPOILERS AHEAD! If we think about the Big Rubble as a sprawling collection of dungeons, it has four basic levels:

Above Ground

These are mostly the ruins of buildings built over 700 years ago. Some of these ruins have been refurbished as fortificatied dwellings (best examples are probably Flintnail Temple, Mani’s Ruins, Old Flintnail Fort, Opili’s Fort, Real City, and the Zebra Fort) or are intact enough to be inhabited by humans, trolls, or even monsters such as broo or ogres.

For me the vibe is very much that of the Fallout series, with ruined buildings refitted for the purposes of newer (and far less skilled) inhabitants.

The Garden is a unique above ground area, inhabited by aldryami. It is a long overgrown Aldryami Garden, with nearly seven centuries of growth.

The Puzzle Canal is another unique above ground area, a network of canals that connect to the Zola Fel River.

Underground City

Beneath the ruins are basements, cellars, drainage tunnels, etc., as well as passages built by the dwarfs to connect the areas of Old Pavis. After the fall of the city in 940, many inhabitants sheltered in the basements and converted them to residences, expanding them, building new passages, etc creating an Underground City (or more precisely cities),. Shrines and catacombs were built during this time, primarily to Pavis and Flintnail, but also to less savory deities and spirits. Some basements have sub-basements.

Initially much of these areas were inhabited by the human survivors in Old Pavis, but that population contracted during three centuries of isolation. When the trolls conquered Old Pavis, many areas of the Underground City were taken over by trolls, trollkin, and cave trolls, and many others were abandoned and later claimed by broo, ogres, and even worse things like vampires or other monsters. It is believed that the Black Fang cult is centered in a large basement network in the Main Ruins (although it could be elsewhere).

It is thought that much of Manside, Temple Hill, the Troll Stronglands, and Griffin Gate areas have vast basement and sub-basement levels. There are a few other locations with known basement and subbasement areas such as Blind King’s Castle and the northern tip of Ogre Island.

Quarries and Dwarf Tunnels


The dwarfs built quarries and mines to gain stone and other materials out of the remains of the Faceless Statue. Although the most active period was in the first century of the city’s existence, the dwarfs have continued to work over the centuries. Many of these quarries and underground mines have been abandoned by the dwarves and are either empty or home to something else.

It is widely known that dwarf tunnels connect all the major dwarf mines with each other and with Dwarftown in New Pavis. It is thought that many of these tunnels are protected by the dwarfs, the most important by iron dwarfs, but others protected by fiendish traps.

Some of these tunnels go quite deep and are beneath the basements and subbasements. Remember the dwarfs have had many centuries to build these – and they are a very patient species!

Other Underground


Krarsht tunnels. At some point in the history of Old Pavis, a Krarsht temple was established beneath the Devil’s Playground. Many date this to after the fall of Pavis, although some think this may be much older. Rumors of a vast and deep network of krarshtkid tunnels, with temples to the Lords of Terror, spawning holes for monsters, and worse. Among the trolls and dwarfs there are stories of desperate battles against chaos beneath the ground.

There may be other levels as well, localized in places such as Blind King’s Castle or elsewhere.

From a design and play perspective, the Big Rubble lets you introduce through adventures the trolls, the elves, dwarves, broo and other chaos, and even nomads. Plus it is a good place to introduce the Lightbringers and Yelmalio cults to new players, plus a few strange cults like Pavis, Lanbril, Black Fang, etc. You can even slowly introduce more complex concepts such as Illumination, the Lunar Way, etc.

And New Pavis lets you introduce the bigger picture. Argrath and the Hero Wars, the oppression of the Lunar Empire, and so on. Plus it is filled with temples, merchants, libraries, inns, and trainers – so a great place to spend your loot and plan your next adventure.

A cross section of the Big Rubble might be very interesting!

Maybe even something like this:

The sheer scale of the underground Big Rubble is staggering. The Underground City covers at least 375 hectares, maybe more. That’s bigger than Republican Rome within the Servian Walls. All underground and some areas have several levels of sub-basements. I haven’t carefully run the numbers, but a quick eyeball suggests that the Underground City is much bigger than all of the levels of Arden Val combined.

There are many kilometres of dwarf tunnels and mines.

And god-knows how many kilometres of krarshtkid tunnels exist beneath the Rubble.

In short there is plenty of space to add to your Big Rubble. Want a vast haunted catacomb now filled with undead and ghosts? No problem!

Want a strange underground temple to some evil Second Age cult (maybe even a Chaos god with a new mask) with a ghostly god-spirit, treasures, and secretive worshipers? No problem!

Want a secretive conspiracy that threatens the people of New Pavis, Sartar, or wherever? No problem – put them beneath the Big Rubble!

Other ideas – want to get some really good loot or artefacts that helped Pavis survive before the Troll Occupation? One good place to go is to the cellars beneath Temple Hill. The only problem is that Temple Hill is occupied by hundreds of trolls. A troll clan nearly four times the size of the Sazdorf clan rule Temple Hill and its subterranean levels. So you better be really sneaky and have a good idea what you are doing! Maybe the LM temple has an old map of Temple Hill from the Opili Fort years?

Anything digging below the level of the Zola Fell will likely be subject to water infiltration and eventually to flooding unless pumps are being used and maintained. And yet it is certain that there are dwarf made tunnels that go under the Zola fel. Those dwarfs must have made them well.

Remember that the Bowel Stones are among the organ stones used to construct the city, used for sewers, plumbing, and dungeons. No doubt bowel stones were used to line any tunnels beneath the river.

Jeff Richard

Next
Previous
940 ST, Big Rubble (ruin), Blind King’s Castle (Big Rubble), Devil’s Playground (Big Rubble), Dwarfs, Dwarftown (New Pavis), Faceless Statue, Flintnail Temple (Big Rubble), Griffin Gate (Big Rubble), Mani’s Ruins, Manside (Big Rubble), Map, Maps, Ogre Island (Big Rubble), Old Flintnail Fort, Opili’s Fort (Big Rubble), Puzzle Canal (Big Rubble), Real City (Big Rubble), Temple Hill (Big Rubble), The Garden (Big Rubble), Troll Stronglands (Big Rubble), Zebra Fort (Big Rubble), Zola Fel

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • The Grasslands of Prax

    Something to keep in mind about Prax. The grasslands of …
  • Praxian Kinship Groups

    Praxian tribes are divided into smaller kinship groups or clans, …
  • Lunar Resettlement of Tarsh after 1460 ST

    After 1460, large sections of Peloria (especially east of the …
  • The Spread of the Lunar Way

    In the Lunar Provinces, about 26% of the total population …
  • Gods of Fire and Sky and the Lunar Way

    The Gods of Fire and Sky co-exist alongside the Lunar …
  • How Much Land is a Hide?

    So in RQ, a “hide” is a unit of accounting …
  • Agricultural Data for RuneQuest

    Back in the late 70s and early 80s, Greg‘s only …
  • Farming in Dara Happa

    In anticipation of the Fire/Sky Book, here’s a few notes …
  • Farming in the Big Rubble

    There are some 1600 humans in the Big Rubble, with …

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • creating a spirit cult of Fralar
  • Thoughts on running an Animal Nomad/Praxian game
  • Fillable excel RQG character sheets?
  • Where is there a list of temples in Dragon Pass?
  • New on the Jonstown Compendium: Many Suns
  • Secular and religious hierarchies
  • Subcults vs Associated Cults
  • Gorgorma and Dendara's Chess Game
  • Merged deities
  • Elf plant ships and dwarf stone ships

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda Esrolia (homeland) FRA Furthest (large city) G+ post Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tapatalk post Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube

Recently added or updated

  • Spirit Magic by Cult and Associate Cult

  • ISS1102 Glorantha: Introduction to the Hero Wars (2000)

  • Dragon Pass – A brief outline (2013)

  • Some Fronelan Population And Cultural Details

  • Notes on Fronela III

  • Notes on Fronela II

  • Notes on Fronela I

  • Hon-eel Temples and Shrine

  • Seven Mothers Temples and Shrines

  • Ernalda Temples and Shrines

  • Barntar Temples and Shrines

  • Babeester Gor Temple and Shrines

  • Voria Shrines

  • Ty Kora Tek Temples and Shrines

  • Asrelia Temples and Shrines

  • Maran Gor Temple, Shrines and Site

  • Odayla Shrines

  • Humakt Temples, Shrines and Sites

  • Orlanth Rex Temples, Shrines and Sites

  • Hippoi Shrines

©2025 The Well of Daliath | Design: Newspaperly WordPress Theme