Reaction
- Hostile
- Stony is hostile to everyone. For some strange reason he hates the Mostali above all others. If you are a dwarf adventurer, add +05% on to all Stony’s rolls.
Notes
You are standing in the center of a 4 x 4m room, brightly lit by means unknown. Facing you on each of the four sides is a collection of hideous statues, posed in menacing stances. Three of these figures have been expertly carved from stone. The last is actually the gargoyle Stony, doing a pretty good impersonation of a statue. Stony is so good in fact, you’ll need to roll a critical success Scan, a special success Mineral Lore, or a normal chance Craft: Masonry to tell which of the statues is Stony. You could also Sense Assassin or cast Detect Enemy.
If you can’t tell which statue is the gargoyle, you must decide which of the four figures you are going to face and hit. Because you are aiming for a stationary target, you may add 25% to your chance to hit. Roll a d4 and consult the following table:
- Whoops! You really blew it! Not only did you hit the wrong statue, but Stony is the figure right behind you. Stony gets a +20% chance to hit you this round, and you can neither Parry or Dodge his blow. Fortunately for you, Stony is too dumb to attempt an aimed attack.
- You’ve hit the wrong statue, and Stony comes to life on your unshielded side. He gets a +10% chance to hit you, but you may Dodge normally. You cannot parry.
- Your blow strikes solid stone, and Stony springs at you from your shielded side. He gains a +10% advantage due to surprise, but you may parry his attack.
- You have luckily selected the correct target! As you swing at the gargoyle, dull-witted Stony may realise he’s in danger. If he can make his concentration roll (INT x3), Stony may attempt to Dodge; otherwise, he’ll just have to stand there and take it. You have a +25% chance to hit Stony this round.
Once Stony has come to life, the combat proceeds normally until there is a victor.
Melee Sequence
- Did you discern which statue was really Stony?
- If you cannot pick him out, decide which of the figures you will hit and roll on the table above.
- Once Stony has activated, proceed with the combat as normal.
Stony the Gargoyle STR 21 CON 12 SIZ 18 INT 02 POW 08 DEX 08 APP 02 01-03 RH Leg 01-02 6/5 04-06 LH Leg 03-04 6/5 07-09 Guts 05-08 6/5 10 Chest 09-13 6/6 11-12 R Wing 14-15 6/4 13-14 L Wing 16-17 6/4 15-16 R Arm 18 6/4 17-18 L Arm 19 6/4 19-20 Head 20 6/5 Magic Points: 08 Fatigue: 33 Dodge: 20% Hit Points: 15 Move: 2/4 Claw (1d6+1d6) A-35% SR-8 Skills: Stand Motionless 200%. |
Related Pages
- [21] Thanatar Mad-Head Ghost
- [22] Taddy the Muscular Newtling
- [23] Mad Oakley the Illuminate, image of Flesh Man
- [24] Anax the Aristocratic Healer
- [25] Plethon the Philosophical Broo
- [27] Rip and Rend, Shadow Cat twins
Page Last updated: 2024-04-21 12:49:49
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