Greg day game was the House RuneQuest campaign. The adventurers (including Vasana, Yanioth, and Harmast) participated in an Earth pilgrimage and saved the Queen of Esrolia from Blue Moon Assassins at the foot of the goddess Esrola and followed them deep into the underworld. There they met the broken Blue Moon goddess and armed with pieces of her (an eye, a ligament, and her heart) they followed the goddess of innocence. But their songs of might and power scared the young goddess off. When they caught up with her, she was an innocent youth no more but a beautiful woman clad in crimson glow – a woman they recognized as the same who appeared at the culmination of Kallyr’s Lightbringers Quest – none other than Jar-eel the Razoress.
They are woefully prepared. Vasana has no armor, and is clad in a loin cloth and blue ashes. Harmast spent all of his Rune points previously, and Yanioth is accompanied by a dead ancestor.
I was surprised that Jeff did not mention Yanioth’s spirit pig! With granny-ghost, spirit pig, free from all unnecessary worldly nonsense, and as long our muscle man shows off his muscles and does not try to sing again (fumble!) and our Waha-follower finally succeeds with spotting and demoralizes what can get wrong? BTW- as soon as they spotted the red creature, Yanioth decided for a strategical retreat back to the river banks of the river Styx.
There was a really nice use of Divination to determine which adventurer should represent Orlanth in the ceremony. Orlanth’s response, “Whoever best embodies my virtues and attributes,” actually quickly resolved it.
And made a subtle comment that Orlanth is not particularly impressed with mortal social status.