A little blurb on the geography of Dragon Pass and Sartar. Not much like Caledonia at all. GENERAL DESCRIPTION Sartar is a rugged and seismically active region filled with rounded hills and…
Month: August 2021
Echoes of the Great Compromise
Echoes of the Gloranthan Great Compromise from Aztec mythology. “When all was in darkness, when the sun had not yet shone and the dawn had not yet broken, the gods gathered and…
Tribes of Sartar Map, 1625-1626
So there are 157 clans in Sartar (not including the Telmori and the Pol-Joni of course), with an average population of about 900 members. 600 are adults. The average tribe in Sartar…
Sartarite Military
Prior to the Lunar Occupation, the Sartarite army was primarily foot militia led by mounted noblemen called thanes. The army was augmented by warrior societies, mercenaries, and various allied troops (such as…
Pockets of Boldhome III
Almost a third of the population of Boldhome lives in the East and West Pockets of the city. These dwarf-made complexes are carved out of the stone of the valley’s wall, and…
Who loves the Sun?
Yelm often gets a short-shrift by many fans. But the Sun God is one of the Great Gods of Glorantha, with oodles of Rune spells, subcults, and more associated gods than you…
Why does Orlanth have multiple arms?
So an art issue that a few grognards have raised directly or indirectly – why does Orlanth have multiple arms? The Orlanthi depict Orlanth as having four arms so that they might…
Vinga art preview
Vinga is the feminine incarnation of Orlanth. Variously described as Orlanth’s daughter, an aspect of Orlanth, or one of Orlanth’s transformations, she is revered by the Sartarites as a war goddess, and…
Types of ships in the Choralinthor
More notes: There are three common types of ships in the Choralinthor: tubs, nets, and triremes. Tubs are tub-shaped deep-hulled ships about 10 to 20 meters long, with a single, squarish sail….
Sailing Distances from Seapolis
in km: Although Seapolis itself was built by masons out of stone or fired brick (probably brought from Esrolia), the fishing villages are probably made out of reeds and wood. Many village…
Sun Domers
From a Sartarite Orlanthi perspective, the Sun Domers are those Solar mercenaries that live between Sartar and Volsaxiland. They fight as mercenaries, generally hold themselves aloof from most festivals, except to show…
Mountains of Dragon Pass
Here’s a sketch Matt Ryan did for me while we were working on the Dragon Pass master map. This gives a quick visual impression of the mountains of Dragon Pass.
Pockets of Boldhome II
Each pocket is split into terraces, and each terrace has several galleries. Each gallery holds many families, usually organized around guild, clan, or cult activities. Galleries typically have a large communal eating…
Detailed map of Saird
Here is a far more detailed map of Saird, which gives an idea how densely populated this lowlands here are. Lots of villages! And the Daughter’s Road running from Jillaro to Filichet…
Notes on Saird
The original “homeland” of the Yelmalio cult was Saird, a border land between Dragon Pass and Dara Happa. In the early First Age, this was a mixing ground of settlers from Dragon…
Other Names of Lodril
Lodril is known by many names throughout Glorantha. Here are a few of the best known: Balumbasta Balumbasta is worshiped by the Agimori of Pamaltela. He is the Strong God, Lord of…
Notes on Alkoth I
Alkoth is a standard Dara Happan city that also happens to be an entrance to the Underworld, and is a city of the dead. That is less of a contradiction than it…
The Darjiin and Henjarl Marshes
The wetlands of Henjarl and Darjiin are comparable to the Pripet Marshes in Belorus and Ukraine. Open sedge reed spaces alternate with nearly impenetrable shrub thickets. Pine forests can be found on…
Peloria I
The Pelorian bowl is a steppe-land, about 640 km from Saird to the Thunder Delta, and about 800 km from the Sweet Sea to the Redlands frontier, where it merges into the…
Duke Raus
I sometimes find it funny that Duke Raus has such a reputation for being a swell guy. Between keeping 90% of all loot (5% Fair Share plus 5% Leader’s Portion), it is…
The Other Lightbringers in Sartar
The other Lightbringers (Chalana Arroy, Eurmal, Issaries, and Lhankor Mhy) have large and well-developed cults in Sartar. These cults are primarily centered on the cities – few tribes, let alone clans, can…
Malkionism
There are a bit more than 8 million Malkioni in Glorantha, most being in Seshnela or western Fronela. Malkionism is, if anything, even trickier than the Lunar Way to define. All Malkioni…
Ernalda in Sartar
Ernalda is the main goddesses of the Earth Temple complexes in Dragon Pass and her cult has been greatly enriched by the Esrolian Earth Religion and the heroquesting of the Feathered Horse…