Skip to content
The Well of Daliath
Menu
Menu

The Collective Unconsciousness of an RPG

Posted on May 23, 2022

Among the themes I am currently most fascinated with in RPGs is moving around through a setting’s “Collective Unconsciousness”. This is occupying a lot of my creative time and attention. But what the heck is that beyond some pretentious titles, you rightfully ask. Good question!

So in RuneQuest, this is heroquesting into the realm of myth. In RuneQuest, myth describes the eternally occuring events of the God Time – by that I mean that the God Time is not the past, present, or future, but something that is constantly there on the “other side.” The mythic event where the Sun was killed by Storm is always occuring, as is the mythic event where the Sun was returned to the heavens by the gods. This is the realm of archetypes and the source of stories – we might give some of these entities and stories names to better grasp them, maybe we call this Zeus and Cronus or Orlanth and Yelm to better ground ourselves, but the names can be deceptive. It is the archetype that we are dealing with – everything else is something we add to it.

In Pendragon, this is the Questing Period, as we run around the Enchanted Britain looking for the Holy Grail. Perhaps we chat with princesses boiling in a pot, entreat with the Faerie Queen, or find ourselves sentenced to the Hanging Tree. Again, these events/stories are disconnected from the Mundane World. We are interacting with the magical unconscious on the other side of Arthur’s Britain.

In Call of Cthulhu this is the Dreamlands, where dreamers have constructed a vast realm on the other side of consciousness. I always found the older editions didn’t do enough with the possibilities here.

RPG adventures into the unconscious are great fun (and can feel very primal and powerful regardless of system) but they pose hurdles on the GM and players. How do we interact with an archetype – it is both more powerful but also less powerful than us. Adolescent Jack can defeat the Giant, and the Wolf can devour Granny without killing her. How do we travel through the realm of archetypes – a voyage in the realm of myth or dream does not have the same sense of space as a horse journey through Late Antiquity Britain, Dragon Pass, or a train journey across Europe. Heck, how do we distinguish between the unconscious realm and the mundane? Endless dreaming is of course indistinguishable from death, and we want our characters to live! But I find this adventuring in the unconscious showing up in all of my games – even our explorations of Ringworld. Elements of it show up in many video games (and are often my favorite elements of the game – for example, they made Jade Empire great IMO, and why I still hold that to be BioWare’s most intriguing video game).

Jeff Richard

Next
Previous

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • Jonstown Compendium News
  • About This Site
  • Get involved!

Latest Posts

  • Release dates – Lands of RuneQuest: Sartar is coming in October; RuneQuest: The Apple Lane Campaign to follow in November
  • A new update about RuneQuest
  • Table Tales: Mark Morrison uses Greg’s “Tell Me About” in one of the best RuneQuest sessions of his life
  • Journey to Jonstown #83: Children of the Flame
  • Revised RuneQuest Update
  • Chaos has a New Face
  • What’s New With RuneQuest? – here’s the Panel from Chaosium Con UK 2026
  • Cults and Subcults
  • RuneQuest: Fantasy Roleplaying FAQ Redux
  • How Good Is My Skill?

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • Prince of Sartar Webcomic
  • RuneQuest on Discord
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • Troll Loot
  • Out now: Jonstown Voices
  • Biturian Varosh in Moonbroth
  • Paris in Prax ;-)
  • Release dates – Lands of RuneQuest: Sartar is coming in October; RuneQuest: The Apple Lane Campaign to follow in November
  • Ernaldas Many Husbands or How Orlanth Learned to Share
  • Praxian Tribal Clans.
  • Serisha, sister of Baroshi
  • A Needlessly Thorough Mapping of the Temples at Ezel
  • How do Unicorns breed?

Popular Tags

Boldhome (large city) Chaosium Contents Cult demographics Cults of Runequest (preview) DEU Entity glyph Ernalda FRA Furthest (large city) G+ post GBR Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt index Jar-eel Lunar Empire Lunar Pantheon Magazine Map Michael O’Brien Mongoose (publisher) New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi Pantheon Photo reference Population demographics Prax (homeland) Q&A RQ3 RQG Sandy Petersen Sartar (homeland) single ref Spirit Cult Star Subcult Tarsh (homeland & Lunar province) Yelm Yelmalio Yelm Pantheon Youtube
©2026 The Well of Daliath | Design: Newspaperly WordPress Theme