A Prax-centric History A Timeline of Glorantha This timeline includes many approximate dates. Even Lhankor Mhy Sages, well-learned in General Knowledge, never have pinpointed many of these events Godtime This is a…
Search Results for: Waha
MGP8120 Cults of Glorantha, Volume II (2007)
Cults of Glorantha: Volume 2 Reveals the innermost secrets of shamanic traditions and sorcery schools. Contained herein are glimpses of the sorcerous cults of the God Learners and the spirit-questors of Glorantha’s…
CHA4008 Cults of Prax (1979, 2016)
The Book In the fantasy role-playing game RuneQuest magic works because the relations between the spiritual and the physical plane are immediate and concrete … maintaining good relations with your chosen god…
AH8577 Gods of Glorantha (Box 05 – 1985)
60 Religions for RuneQuestGods of Glorantha describes 60 major Gloranthan religions for humans and non-humans, for good guys and bad, for men and women, all from an array of different cultures. A…
Rule One (2009-2013)
Rune One is a webzine edited by Roderick Robertson. Rule One is an independent magazine for playing games in Glorantha. It doesn’t matter what ruleset, what type of game, if it’s about…
CHA4028 RuneQuest: Roleplaying in Glorantha – Chapter 12 Rune Cults Q&A
Official Answers from Chaosium This covers the first part of Chapter 12, pages 268-288. For the Cults themselves, see: Chapter 12 The Cults Q&A Fundamentals of Rune Cults (page 270) Divine Intervention:…
CHA4032 RuneQuest Glorantha Bestiary – Q&A
Official Answers from Chaosium Introduction (pages 4-11) Creatures without POW How do you handle resistance rolls against undead, or an entity without POW? If a creature has no POW use their magic…
Rune Magic by Cult and Associate Cult
For Publications: Common Magic Common Spell RQG RBM Cost Command (cult spirit) 323 30 2 Dismiss Magic 326 44 1+ Divination 327 45 1+ Extension 328 49 1-5 Find Enemy 328 51…
Spirit Magic by Cult and Associate Cult
For publications: All Spirit Magic Initiates in these cults have access to all spirit magic except cult specials and where noted, through their cult shaman: Spirit Magic only available from Shamans The…
White Bull Notes
By 1625, about one in twenty Praxians follow the White Bull Society. This of course varies by tribe. The Bison and High Llama tribes have the most members, with nearly one in…
RQ Campaign book peak
A few sneak peak of the opening to one of the chapters of the RQ Campaign book. PHASE 3: PRINCE OF SARTAR 1625-1629 OVERVIEW This phase begins with the Dragonrise and is…
Original Prax and Wastes map
This map here does a good job of showing the relationship between Prax (see the Eiritha Hills) and the Wastes. Prax is much smaller, but also more fertile than the Wastes (the…
Notes on Jaldon Goldentooth
Jaldon Goldentooth is the undisputed leader of the Praxian Waha khans. A powerful Hero from the Second Age, Jaldon has sworn to follow the White Bull to the Final Battle, and shall…
Mythic Identification
For anyone curious how Identification works, here’s an example: The Earth Goddess begins: “I am the Green Goddess, Fertile Mother and Bringer of Union. I carry the Loving Cup and am served…
Gamemaster Notes for the Sun County River Ritual
The River Ritual of the Sun People by Michael O’Brien and Troy BankertFirst published in the Swedish fanzine Thot! issue #3Copyright © 1991 by Michael O’Brien and Stephen Martin The River Ritual of the…
Jaxarte and the Bison Khan
First published in Tales of the Reaching Moon issue #6 Copyright © 1995 by Michael O’Brien Jaxarte Hits the Plaines After his eventful yet relatively safe journeys to Sun County and Weis…
Prax, The Lunar Empire, and The White Bull
The Lunar imperial presence in Prax was an existential threat to the Praxian way of life – much as the westward expansion of settlers into the Great Plains endangered the Plains Indians…
The Pol-Joni Tribe
The Pol-Joni live on the Plains of Prax. Unlike the other Praxian tribes, the Pol-Joni are horse-riding, cattle-herding nomads who worship Orlanth and the storm gods rather than Waha. They mainly herd…
CHA4043 Cults of RuneQuest: The Lightbringers (2023)
Cults of RuneQuest: The Lightbringers is the second book in the new Cults of RuneQuest sourcebook series for the RuneQuest TTRPG. This book is the player’s guide to the storm pantheon, opening up character creation and advancement…
Rune Magic by Cult and Associate Cult – D
Spell RBM Cost Source Reference Availability Darklight 40 1 Thanatar RBM 40 Darksee 40 1 Kyger Litor RQB 80 Initiates Kyger Litor RQB 81 Zorak Zoran initiates (associate) Nightlight (Hon-eel subcult) LW…
Rune Magic by Cult and Associate Cult – A
Spell RBM Cost Source Reference Availability Absorption 10 1+ Aldrya EG 36, 37 Elder Sister, Gardener Annilla LW 126 Red Goddess initiates (associate) Asrelia EG 45 Initiates Crimson Bat LW 42 Initiates…
Rune Magic by Cult and Associate Cult – C
Spell RBM Cost Source Reference Availability Call Founder 21 6 Waha (1-use) LB 147 Tribal Khan Call Monster 21 1 See MIG III, Master Lists: Rune/Divine Magic, page 234 Call on Stars…
After the Spike
The Spike is the central pillar that holds up the sky and unites Sky, Air, Earth, Water, and Darkness. It extends from the deepest depths of the Underworld to the City atop…
ISS3007 Arcane Lore – Index
A B C D E F G H I J K L M N O P Q R S S (cont.) T U V W X Y Z
White Bull Season 1 Episode 18 – transcript
0:09welcome to another episode of the chaosium house runequest campaign the white0:15bull um i’m jeff richard and i’ll be your gm i’m here with neil robinson linda borgen0:23philip blass richard august and…