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First Age Wenelia

Posted on December 2, 2021

At the Dawn the Elk People, the children of Pralor, were the residents here. Their population was thin at first, but the relative ease of the Dawn Age allowed for population expansion…

Chaotic features in the Lunar Empire

Posted on December 1, 2021

The Red Goddess provides Chaos Gift to many Lunar cults, including initiates of her own cult and to senior priestesses of the Seven Mothers (but also to initiates of Danfive Xaron, priestesses…

The Dark Age of Genertela

Posted on November 30, 2021

Genertela was in a true Dark Age at the start of the Third Age. Between the Closing of the Seas and the Dragonkill War, trade (and thus urban civilization) was minimal. Ralios…

Born in the Red

Posted on November 30, 2021

Around the Red Emperor are numerous powerful families (or clans) most of whom are related to the Red Emperor, descended from him, married to him, etc. Those “born in the red” are…

Original Prax and Wastes map

Posted on November 30, 2021

This map here does a good job of showing the relationship between Prax (see the Eiritha Hills) and the Wastes. Prax is much smaller, but also more fertile than the Wastes (the…

WIP map of the spread of various grains and cereals in Genertela

Posted on November 30, 2021

A draft map that Matt and I are working on, showing the spread of various grains and cereals in Genertela. Is there flax in Glorantha? yes. I believe we even comment about…

Associated deities

Posted on November 29, 2021

Many deities are worshiped in association with other deities. That associated deity (and often their priests and initiates) is present and participate in the primary deities rites and secrets. For example. Ernalda’s…

The Lightbringers Religion

Posted on November 26, 2021

In the First Age, the Lightbringers Religion spread from its homeland in Dragon Pass across much of Genertela. These areas are where the Seven Lightbringers and their associates (Ernalda, Storm Bull, Mastakos,…

Honor and Combat

Posted on November 25, 2021

Here’s a little snippet from the forthcoming Cults Book (more good news on that soon) that might be of interest: Humakt demands that Death be wielded with honor and his cult upholds…

Heortland in the Third Age I

Posted on November 25, 2021

This is a series of maps Greg and I drew some years ago to visualize the changes in Heortland from the arrival of Belintar to the present day. One thing that is…

The Bad Rain

Posted on November 17, 2021

In the Lightbringers Quest, the Bad Rain is summoned by all the participants in order to transform the ceremony into a heroquest. The Bad Rain is the Shadow of Orlanth – the…

Magic in RuneQuest

Posted on November 15, 2021

In this video, Jeff explains the differences between the main types of magic that exist in the Gloranthan setting.

Notes on the Thunder Brothers

Posted on November 14, 2021

These are a collective of storm gods, numbered anywhere from a dozen to several score, who are sons (and at least one daughter) of Orlanth. They are worshipped as part of the…

Myth is not disguised history

Posted on November 9, 2021

Myth in Glorantha (and dare I say in our world itself) is not disguised history. Rather it is a way of understanding how the archetypes and symbols of meaning fit together into…

The Horse Rider and the Goddess

Posted on November 9, 2021

A common motif in parts of Western Sartar (particularly around Runegate and Chormsland) is the Horse Rider and the Goddess. Most stories associate them with King Yarandros or Derik Pol-Joni and Sorana…

Notes on the Malkioni

Posted on October 30, 2021

I was recently talking to Nick Brooke about the Third Age Malkioni of Seshnela and Fronela. I thought I’d share some of those notes, as much to remind me of them! The…

Jogrampur

Posted on October 27, 2021

We all know about the Machine God, that strange Saviour Machine experiment of the God Learners, but as part of an experiment with the University of Yoranday, the God Learners also created…

Clan membership

Posted on October 25, 2021

Joining a Clan Although every clan traces its origin to a common founding event, spirit, or other occasion which forged the clan, outsiders can and often do join a clan. This is…

Pockets of Boldhome IV

Posted on October 25, 2021

The dwarf-made Pockets of Boldhome are particularly remarkable. They are usually labeled as the East Pocket, West Pocket, and Top Pocket. Each Pocket extends deep into the cliff, and is split into…

The Breather Sisters

Posted on October 25, 2021

A random passage from the Boldhome booklet that I find interesting: The most important cult within the city is that of Orlanth. The Prince is the highest priest of the Orlanth Rex…

Bandits and Bureaucrats: the Ottoman Route to state centralization

Posted on October 21, 2021

Reading a fascinating book “Bandits and Bureaucrats: the Ottoman Route to state centralization” which may well be one of the more useful sources in understanding how the Lunar Empire operates. Highly recommend…

Clans of Sartar Sketch Map WIP

Posted on October 20, 2021

And my map sketchess of each of the Sartarite tribes are finished and now in Matt Ryan’s capable hands. This draft map of all 134 clans of Sartar does not include the…

The Population of Lunar Tarsh

Posted on October 19, 2021

About 35% of the population of Lunar Tarsh are members of Lunar cults and a little less than 20% of the population of Lunar Tarsh came from or are descended from settlers…

Clan Map of Central Sartar

Posted on October 17, 2021

So as part of a Work in Project that Matt Ryan and I are working on, here is every clan in central Sartar and its approximate borders. The map is a composite…

Clan Map of the Culbrea, Kheldon, and Aranwyth tribes

Posted on October 16, 2021

As part of several projects, I have been looking at how the various tribes and their component clans lock together. Now that we have a master map of Sartar and all of…

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