Skip to content
The Well of Daliath
Menu
Menu

GMing RuneQuest #2

Posted on January 3, 2024

Here’s another tip that might help in GMing RQ games. Remember that RQ combat, unlike D&D or most computer games, is not attritional. Once a combatant strikes a good blow that gets through their adversary’s defences, they are likely going down (unless they have a magical trick available).

In short RQ combat is deadly. There is a not insignificant chance that this combat could be your last. So don’t use combat to give players something to do (while attriting their resources) – use it as a dangerous, unpredictable – and very exciting – event. Not only that, but usually players throw a lot of Rune magic into their fights, which means they have lost their edge in subsequent combats – and a mere Long Rest at their campsite is not going to fix that problem!

So spread out the fights. Impress upon them early how dangerous combat is and then let the players find ways to avoid future combat – maybe they threaten, maybe they negotiate or even bribe potential foes.

Jeff Richard

Next
Previous
RQG

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • Layout of the Big Rubble

    The Big Rubble is about 15 square km or 1500 …
  • The Fall of Lunar New Pavis

    This is something I put together for Andrew Cowie (and …
  • Old Seshnela

    Old Seshnela in the far west of Genertela is about …
  • Great Gods and Elemental Runes

    In Glorantha, many of the great gods embody one of …
  • Humakt and Orlanthi society

    The relationship between the cults of Orlanth and Humakt also …
  • So what are the Thunder Brothers?

    Now I rather thought the description in the Lightbringers book …
  • The Size of Sartar

    At the time Argrath is acclaimed Prince in 1627, Sartar …
  • Sun County, Prax

    There’s about 19,000 people in Sun County, with some 4350 …
  • Hey that’s cool Jeff, but what the heck am I supposed to do with that in my Runequest game?

    I posted two “deep” background articles on the nature of …

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda Esrolia (homeland) FRA Furthest (large city) G+ post Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tapatalk post Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube

Recently added or updated

  • Layout of the Big Rubble

  • The Fall of Lunar New Pavis

  • Map of New Pavis

  • Old Seshnela

  • Great Gods and Elemental Runes

  • Humakt and Orlanthi society

  • So what are the Thunder Brothers?

  • The Size of Sartar

  • Sun County, Prax

  • Spirit Magic by Cult and Associate Cult

  • Humakt Temples, Shrines and Sites

  • Ernalda Temples and Shrines

  • Orlanth Thunderous Temples, Shrines and Site

  • Maran Gor Temple, Shrines and Site

  • Barntar Temples and Shrines

  • Seven Mothers Temples and Shrines

  • Hon-eel Temples and Shrine

  • Twilight

  • Nightlight

  • Lunar Deities

©2025 The Well of Daliath | Design: Newspaperly WordPress Theme