Skip to content
The Well of Daliath
Menu
Menu

GMing RuneQuest #1

Posted on January 3, 2024

A few tips for GMing RuneQuest:

  1. Remember the rules are a toolkit. Not every RQ campaign has the same focus, themes, or sweet spots – and the rules reflect that. Some groups like to lean into one facet of the setting, others ignore that facet in favor of another. That’s totally fine. So if there are rules that are getting in the way of hitting that sweet spot, drop them and don’t worry. This isn’t tournament play or a competition, but a tabletop RPG!
  2. People rarely fight to the death. If things are going tougher than expected for the adversaries, have them run away. You don’t need to randomize this and roll for morale – just do it. The pc’s killed the leader of the broo gang, so let the rest try to flee.
  3. People surrender and accept surrenders. When things go bad and fleeing seems impossible – surrender and offer a ransom! Remember that the pc’s ransom usually gets paid by their kin or their temple – which means they now are in their debt (and you can give them a new adventure).
  4. Don’t let failure equal the pc’s demise! Something bad happening to the pc’s shouldn’t usually mean it is time to create a new character! Be willing to create a new storyline as a result of a failure rather than just punishing the players for lousy dice rolls!
  5. Be willing to throw them bones for good roleplaying. The players come up with a really creative or entertaining way around an obstacle? Then let it happen or at least be willing to throw them a bonus. Again, this isn’t 1st Ed AD&D – the gamemaster is not the adversary of the players!

Addendum

  • Remember, Humakti duels are normally to the first blood.
  • If there is nothing interesting that results from a failure, then DON’T ROLL THE DICE. Just let it happen.
  • In my experience ALL RPG systems should be considered to be intended as toolboxes.

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • RuneQuest Warlords – Setting
  • RuneQuest Warlords
  • Scale of Empire
  • New Pavis after the Liberation
  • RuneQuest Adventures – Design and the role of combat
  • Devoting Yourself to a God
  • The RuneQuest Playloop
  • Some HeroQuesting Thoughts IV
  • Some HeroQuesting Thoughts III
  • Some HeroQuesting Thoughts II

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • Prince of Sartar Webcomic
  • RuneQuest on Discord
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • RuneQuest: Warlords is out now!
  • Shamans in the current rules
  • Magra Grandmother Harpy
  • Rhino Thankgiving
  • How would we build a Grimoire-based Sorcery system?
  • Events in Prax and the Wastes in the 1500s?
  • Warlords of Runequest discussion
  • Are army logistics helped by magic in Glorantha?
  • Earliest appearance of Brangbane in the lore
  • Lunar Ruck March

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda FRA Furthest (large city) G+ post GBR Genealogies Gods Wall Greg Stafford Guide to Glorantha Guide to Glorantha (preview) index Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) Q&A RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tarsh (homeland & Lunar province) Yelmalio Yelm Pantheon Youtube
©2025 The Well of Daliath | Design: Newspaperly WordPress Theme