posted Sat, 12/11/2011 The City of the Gods (Hrelar Amali) is located on the Crimson Plains between Ralios and Seshnela. It is the sport where Flamal, beloved of Ernalda, fell at the hands of Zorak Zoran during the great War. For this reason, it is one of the most sacred spots in all Genertela. At ..
Shargash is the celestial God of War. He is a great god, with power in all the worlds. In the sky, he is the Red Planet of War. On the earth he is the God of Alkoth. In the Underworld, he is the God of the Dead. Shargash is a son of Yelm, one of ..
originally published in Wyrms Footnotes #12 The Birth of Minotaurus – A Theyalan Myth In ancient days a great young god, the Storm Bull*, sought new wonders to call his own. When he crossed the Bridge of Passage it bent under his weight. At the Court of Conflict the Storm Bull engaged in contests with ..
Yelm and the Imperial Chariot Yelm brought the first chariots to mankind. When Most High Yelm descended from the Sky World He paused upon the Footstool for the Enthronement Creation. Then He stepped down again, not upon the ground, but upon His Imperial Chariot, a vehicle perfectly made of fiery living gold and drawn by ..
The Red Goddess established, though her Travel and Journey experience, that She, as the goddess Orogeria, was the first planetary body to rise into the sky after the Kazkurtum. Dayzataran priests and mystics disagreed vehemently when the Living Rufelza claimed this before the ancient Star Seers of Yuthuppa. They said that no deity was in ..
The Sorcery World is the Western Otherworld Sorcery means here any magic in the material world (a.k.a. the Center World, the Shared World, etc.). whose origin is that Otherworld. Their system comes from deductions derived from their magic. They acknowledge that several things may be deducted from that data, and that many of those are ..
Vith, the Father of Gods and Antigods, lives in a simple cottage high in the celestial mountains. Now, in the modern Cycle, Vith has no great palace, and no vast armies of servants. He is waited upon by his two wives and his steed, and visited by only a few. But at first Vith lived ..
At the beginning of things that are remembered, the Emperor extended his rulership among the deities of the Earth Tribe. The ruler of that tribe was the goddess named Asrelia. When the Emperor ruled, she retired. Asrelia was the first goddess who had ever lived outside of the Great Mountain. She had many children, but ..
One day all the people of Vithela got together. They wanted to discuss their common practices and share what they could with each other. That was the way of things in those days because everyone knew the Old Language as well as their own. They spent a lot of time discussing Durapdur, the nonentity which ..
This is an excerpt from Greg’s unpublished novel, commonly called Harmast’s Saga. In it the weaponthane Morden invokes a particular kind of ancestral magic to help his single-handed defense. by Greg Stafford The Arming Poem Vargast prepared to defend the camp. But he, the chief, could not stand at the fore, so Vargast designated his trusted ..
Before the High Gods Durapdur is All. All begins with Durapdur. Durapdur began when he perceived the Three Measures of space, duration, and consciousness. Durapdur then perceived a smaller version of himself within those measures. The smaller self was called Atrilith who was the First Being. Atrilith then applied his Being to the Measures, and ..
The Reign of SHANG-HSA, may his name be cursed The path to liberation is fraught with temptation. The true masters taught to us the safe methods, and to wander from their advice even to do good is to err. The lives of MaoTzen show us this. MaoTzen was a great student of Darudism. From his ..
Everyone was fighting each other. The two rules of Umath were the only laws: Violence is always an option. No one can make you do anything. Orlanth was displeased with this. He found Justice to be in his own breast, and he brought it forth and placed it in a torque about his neck. Then ..
by Greg Stafford originally published in Wyrms Footnotes #6. The section entitled “Famous Dark Trolls of the Hero Wars” was subsequently reprinted in Wyrms Footprints. Table of Contents The Age of Plenty The Lesser Darkness The Greater Darkness Dark Trolls in History The Inhuman Occupation Famous Dark Trolls of the Hero Wars Notes on Troll ..
Aedin’s Wall is the name of the wall that surrounds Orlanth’s hamlet Aedin was a daimon who lived upon the slope of the Spike during the Golden Age. He was lazy and indulgent as the rest at first. When the troubles began he was among the restless who sought some piece of security. One day ..
Submitted by Jeff on Sun, 25/10/2009 – 13:16 The Moveable Ephemeris and the Gloranthan Sky The Moveable Ephemeris is the computer version of the famous “machine that marched with the sky” in Yuthuppa. Plus: an ancient document describing the Gloranthan sky!! Big time serious thanks to Nick Brooke, Alex Ferguson and Mr. Tines for their work ..
Most deities have one or more specific, notable foes. Those foes were (usually) defeated in mythic times, resulting in the creation of the current world, and may be considered to be a structure of the divine world that underlies the everyday world. Aedin: The daimon giant who built the wall of mountains that surround Storm ..
By Greg Stafford; illustrated by Juha Harju Regular Types of Clouds The Orlanthi have several stories about where clouds come from. As usual, these are different ways of interpreting the physical phenomena which often seem to be contradictory. For instance, are there seven winds or four? Is Heler the source of clouds, or did Orlanth ..
Greg Sez was an old series of pages of Q&A – “You ask, I answer”. It was an opportunity for Glorantha fans to ask questions directly to Greg Stafford, the creator of Glorantha. He arbitrarily choose one submitted question each month and answered it. Occasionally there were guest authors – “We plan to feature guest ..
Forums | Glorantha QA Plans to run kickstarters for future books? Submitted by brianp on Tue, 08/01/2013 – 12:30 Glorantha QA Now that “Guide to Glorantha” has been fully funded (at an amazing amount!), are there plans for Moon Design to start working on longer versions of say “Cult Compendium” or “Borderlands”, or even start ..
Forums | HeroQuest Rules Discussions Spell Casting “Cost” Submitted by GianniVacca on Wed, 17/10/2012 – 08:03 HeroQuest Rules Discussions Hi Is spell casting “free” under the HQ rules? With the RQ rules you are limited by your POW; other RPGs also use a points-based limitation, or a fire-and-forget limitation. I couldn’t find any such ..
Forums | HeroQuest Rules Discussions Conversion Rules for RQIII to HQ – is there such a thing? Submitted by Mr Smith on Sun, 10/02/2013 – 22:59 HeroQuest Rules Discussions Thanks to Charles for replying to a previous posting. I’m continuing this discussion as a new topic, but to get the rest of you up ..
Forums | HeroQuest Rules Discussions Need some help on framing contests Submitted by Sdrolion on Wed, 11/07/2012 – 13:43 HeroQuest Rules Discussions Hey, all…I’m used to systems that break things down into turn-by-turn, round-by-round sort of play, and I’ve been trying to gain an understanding of HeroQuest’s structure by working on framing some scenes from ..
Forums | HeroQuest Rules Discussions Non-Glorantha Settings Submitted by Ron Blessing on Sun, 24/06/2012 – 15:05 HeroQuest Rules Discussions Are Empires Rising and Nameless Streets the only non-Glorantha settings for HQ2? Who, other than Alephtar and D101 are publishing at this time? Thanks! ‹ Need some help on framing contests “edges”? › About Us People ..
Forums | HeroQuest Rules Discussions New characters in an existing game? Submitted by cj.23 on Sun, 15/04/2012 – 13:17 HeroQuest Rules Discussions Hullo. In my campaign in the seventh session (base resistance 17) two characters wrote themselves out of the story. This was fine, and made narrative sense, and Phil and Rob have created new ..