The first set of Cults books – Mythology, Lightbringers, Earth Goddesses, Lunar Way, Celestial Realm, etc. – largely define the Theyalan-Dara Happan-Praxian-Lunar understanding of the world. There are some exceptions – Darkness,…
Search Results for: "God Time"
Gloranthan Magic and Synchronicity
In Glorantha, synchronicity is the rule. Events that are meaningfully related occur without a causal relationship. Argrath sails to the Homeward Ocean and meets Harrek the Berserk; Argrath befriends Mularik, a descendant…
Gloranthan Canon
Last updated 5th July 2021 See also: Glorantha has been a world of continuous revelation since its discovery by Greg Stafford in the 1960s. For over 40 years Gloranthan details have been…
Heroquesting game mechanics for RuneQuest
Had a fantastic time playtesting the near-final heroquesting game mechanics for RuneQuest with Neil Robinson, Claudia Loroff, David Larkins, and Matt Ryan. Andrew Logan Montgomery has really done a fantastic job putting…
HeroQuesting & The Proximate Holy Realm
So when we think about heroquesting, the Empire of the Wyrms Friends, and Belintar’s Holy Country, one common thread is the idea of the “Proximate Holy Realm”. The mundane world and the…
Half-folk
Through the blessings of the Nandan subcult of Ernalda, it is possible for someone to bear a child to term even if that would not normally be biologically possible. One consequence of…
RuneQuest Adventure Structure
Mike Mearls and I have been talking about the core loop of a good RQ scenario. The characters interact/investigate/explore with whatever is going on, with a growing background threat of violence. Repeat those…
The Grey Zone aka the Spirit Plane
Between the land of the living, where the quester must begin their journey, and the Court of Silence, lies a yawning void where all matters are questionable and nothing maintains a reasonable…
3 – The Underworld
2 – The Uncles 4 – Meeting the Second Son Characters: Argrath The Initiation of Orlanth, continued Vadrus stirred the Well so rapidly that the gods there streamed into one swirling pool of…
The Horse Rider and the Goddess
A common motif in parts of Western Sartar (particularly around Runegate and Chormsland) is the Horse Rider and the Goddess. Most stories associate them with King Yarandros or Derik Pol-Joni and Sorana…
Elevations in Dragon Pass and Prax
Apropos the recent discussion of what Dragon Pass and Prax look like, here’s the elevation of various points on the map: Dragon Pass & Prax Real World Durengard 50 meters Queen Anne…
Genertelan Rivers
The biggest rivers in Glorantha are: Oslira – roughly 1600 km from her source in Dragon Pass to her mouth in the White Sea. Perhaps the mightiest of the River deities, she…
Gods’ World
Realm of the Gods Write up Page Year Runes Notes Prosopaedia 48 2023 None listed Prosopaedia entry
Major RuneQuest Settings – Dragon Pass & Prax
Dragon Pass and Prax are the settings for the overwhelming majority of all RQ games ever played (a distant third is Balazar from the RQ2 days). In the coming year, we are…
CHA4037 Lands of RuneQuest: Dragon Pass (2024)
Enter The Domain Of Magic And Myth! Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon…
Remarkable Locations in Dragon Pass and Prax
Dragon Pass and Prax have many remarkable locations that were the sites of divine deeds and events in the Gods Age. The very landscape is steeped in mythology and magic.