The Morokanth are nonhumans, and they outrage the other people of the Plains by herding human-descended Herd Men, who are, in fact, herbivorous and unintelligent. Man being a social animal by instinct, the Herd Men cluster in large herds, and Morokanth clans tend to be large in consequence. They are far more gregarious than the solitary High Llamas and Rhino Riders. Their liking for company is one factor that has kept them alive on the plains, for the Morokanth are a social folk and always have large numbers of brothers and sisters on hand for any fight.
Morokanth culture follows the traditional Waha-Eiritha style very closely, as it is one of their claims to legitimacy in the plans. They are always quick to point out when one of their human coreligionists strays from the Waha way. Many follow the ancestor worship of Grandfather Morokanth, who is equivalent to Daka Fal, and there is even a dark Zoran Zoran cult. Several Morokanth have embraced the official tolerance of the Lunar Empire and use it to further their own political goals.
Unlike the other Major Tribes, Morokanth do not ride their herd animals, although some chieftains have trained Herd Men to pull in chariots or carry them in palanquins. Morokanth keep intelligent human slaves in addition to their herd-men.
In combat with other nomads, they use claws and sometimes spears to good effect. They favor the tactic of hamstringing mounts, then using their superior strength and claws on the ground versus the dismounted nomads. They are masters of using every nuance of the terrain to conceal themselves for ambushes, and often use night attacks on their tribal foes. They also use mercenaries and Awakened Herd Men as infantry.
The Morokanth accepted the Lunar presence in Prax as just another pushy human tribe and they dealt with the Empire as they would with any non-Morokanth – warily. Although many Morokanth fought against the Lunars at the Second Battle of Moonbroth, the tribal leaders are deeply suspicious of the White Bull Movement, even as many Morokanth warriors join it. Argrath’s noted dislike for slavery is an additional point of contention with tribal leaders.
Important People
Egajia Chewer of Flesh, Paps Most Respected Elder
The Most Respected Elder of the Paps is a Morokanth high priestess of Eiritha. Egajia personally negotiated the Armistice of Prax, which ceded control over the lands along the River of Cradles to the Lunar Empire in exchange for promises to stay away from the holy places in Prax. Once this made her beloved by all Praxians, but now many accuse her of having cozied up to the Lunar Empire. She does not trust the White Bull Society, and increasingly fears them. She hopes to remain in power long enough for the White Bull Society to fall apart, as Praxian confederations always do. Until then, she avoids politics to concentrate purely on spiritual matters.
Velakol Surestrike, Waha Khan of the Green Stripe Morokanth
Velakol is an influential khan of one of the more powerful morokanth clans. He led the Morokanth to fight for Argrath at the Second Battle of Moonbroth, but declined to aid him take the city of Pavis. Velakol has led the main Morokanth force in Prax away from the River of Cradles.Like other Khans of Waha, Velakol is foremost a protector of the herds of his tribe and a raider of the herds of other tribes. When he has the time, his favorite recreations are sports and contests of physical prowess. One way to gain his respect is to best him in such a contest. Velakol possesses a magical thumb on his right forefoot, allowing him comparable manual dexterity to a human.
His special joy is his chariot with its team of four matched herd-men, which he races against teams belonging to other Morokanth. In both work and play his competitive nature comes to the fore. This is his vulnerable point. Though his honor and self-confidence are such that he would not cheat, once his need to win is aroused, he may take chances and make mistakes he would not ordinarily make. Velakol’s bodyguard is Yarin Blackhair, an awakened herd-man who can pass as human.
Kareel Keenclaw, Waha Khan
Kareel is a Waha Khan as wily as he is strong. A once-notorious slaver, he now captures humans for their ransom rather than selling them into bondage. Unsentimental in the extreme, he speaks in a languorous, subtly mocking drawl. He carries two sets of anti-magical bracelets which prevent prisoners locked into them from casting magic of any kind.
Madam Black, Death Lord of Zorak Zoran
This huge female morokanth is one of the most feared warrior-magicians of the tribe. She is surprisingly cultured, especially concerning troll cuisine, but is also merciless and cruel. She hated the Lunar Empire but has been a sporadic ally of the White Bull at best. Madam Black was given a great troll by the Redstone Zorak Zoran temple, who serves her as a bodyguard and valet. Most of the time she is a lazy glutton, but in combat Madam Black shows surprising energy and speed, tearing her foes apart with enchanted iron claws that can harm spirits.
Shukan, Seven Mothers priestess
This extremely intelligent Morokanth is the leader of the Seven Mothers cult among the Morokanth. The daughter of a Morokanth Khan, Shukan joined the cult several years before the Lunar Invasion, attracted to it by its message of spiritual equality among all sentients. Shukan helped persuade the tribal leaders not to participate in the First Battle of Moonbroth and was rewarded by the Lunars with lucrative concessions. Shukan was a friend of the self-proclaimed Duke Raus of Ronegarth. Shukan withdrew from her human allies when Jaldon Goldentooth was summoned, and has managed to keep her followers safe from any reprisals from the White Bull Movement. She now seeks to aid her kinswoman Egajia maintain her position as Most Reverend Elder and tries to undermine the White Bull Movement without earning its ire.
Flarat Spirittalker, Grandfather Morokanth Priest-Shaman
This morokanth from the Green Stripe Clan is a close friend and advisor of Khan Velakol. He maintains continuity with the Morokanth Ancestors. He is strictly neutral in the conflict with the Lunar Empire, caring only about the spirits of the Morokanth and their descendants. He heartily dislikes Kareel Keenclaw, and may befriend anyone who has done hurt to Keenclaw.
Morokanth are essentially sapient tapirs. They ritually eat meat, but normally eat fruit, berries, and leaves – which their herd men herd them gather.
A tapir needs about 30-40 kg of food a DAY. Given their size and the slow breeding cycle of hominids, there is simply no way that herd man flesh can be their main source of food.
The Morokanth are effectively omnivorous, although they mainly eat plant material. Herd men are ritually eaten as part of their Waha-Eiritha ceremonies, after being killed and butchered with the Peaceful Cut. Given that this is usually twice a week, it means they supplement their diet with meat.
Under the Compromise, one must “ride” one’s primary herd animal. So Bison Riders ride… bison. And not Sables, etc. It would likely be seen as wrong if the Morokanth let another herd animal pull their chariots.
Because the Morokanth cheated their way to the “Eater” side of the Survival Covenant, they’re still physiologically herbivores. And also like the rest of the “Eaten”, they still lack hands and the ability to manipulate things, and actually get around far better on all fours too. While, as Jeff notes above, the Morokanth do eat meat on ritual occasions (or when goaded by other Praxians) as a means to demonstrate and affirm where they stand in the Covenant, it does not agree with them and they don’t enjoy it.The other Praxians gleefully love serving up buffalo steaks and the like to Morokanth at intra-tribal gatherings. Lest they be accused of being “cheats”, to prove their bona-fides the Morokanth have to gamely gobble it down.
When human Praxians come visiting the Morokanth, they do get served meat. The Morokanth ostentatiously get served “steaks” too at such feasts, but these are cunningly fashioned out of plant matter. Imagine a 33 ounce rib eye made of lawn clippings and you get the idea.