The Kingdom of Sartar was the wealthiest of the Dragon Pass kingdoms prior to the Lunar Conquest. Its revenues were a combination of a head tax paid by the tribes (in silver),…
Tag: Sartar Magical Union
Drivers of the Hero Wars I
Prince Argrath is one of the four big movers driving the Hero Wars forward. To get a handle on him, it is worth looking at the very first presentation of Prince Argrath…
Argrath’s Story
So the basic story is that Argrath was exiled to Prax as a youth. He was taken as a slave by the Bison Tribe, but while a slave he found/freed the White…
Masters of Luck and Death II
A few last notes on the Tournament of the Masters of Luck and Death. There’s a lot in this one, so I recommend reading it carefully and digesting each piece! The Tournament…
Argrath’s Army
This is some material in the new Big Rubble and Pavis books and is circa 1625-1626. Note the embryonic Magical Union! Those watching the White Bull campaign have likely gotten a preview…
Backbone of Lunar power
The strength of the Lunar Empire is not its soldiers: In our recent RQ game, my players got a good look at what the real backbone of Lunar power is – it…
Warlocks
The magicians of the Sartar Magical Union are popularly called “warlocks” after a derisive comment by the Lunar general who opposed them at the Battle of Sword Hill. They have been taught…