Archives : May-2022

After the genocide of the Dragonkill War, people were understandably reluctant to move back into Dragon Pass. The tribes closest to it were fanatical in their fear of the Pass, and formed an impassable barrier around it. This effectively sealed the continent into three sections which even now are dominated by the Lunar Empire, the ..

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Before Arkat left in 450, he placed his troll friends into positions of leadership. The Only Old One was reinstated, and Dragon Pass became part of the Shadowlands. The Heortlings chose a new king, although his powers were more ceremonial than mundane. Their troll overlords collected a tax called Arkat’s Command. For a century, the ..

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King Pharandros of Tarsh has been on throne for 15 years in 1625. Educated in Glamour and Syllila, Pharandros is culturally a Lunar Heartlander. The son of the famed Lunar magician and polymath, King Moirades, who ruled for over 30 years, and grandson of the heroic King Phargentes One-Arm, who ruled a quarter-century, Pharandros suffers ..

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A few notes on terminology. I rarely use the word “Heortling” to describe the Orlanthi of Sartar and Heortland, prefering “Sartarite,” “Heortlander,” or even just “Orlanthi.” When I get manuscripts with the term, I usually edit it to one of the above – unless the term is referring to the people of Dragon Pass and ..

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The Carmanian Empire lasted from about 750 to about 1250. It was founded, as the stories go, by “atheist barbarians from the West”. For most of their history “atheist barbarians” were able to rule a polyglot empire that consisted of Pelandans, Dara Happans, and Theyalans. The ruling dynasty were skilled at respectfully acknowledging and using ..

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The “Larnstings” are those that focus on Orlanth/Mastakos’ changing/movement abilities. Main cults are Orlanth Adventurous and Mastakos. Many have heroquested to gain additional powers associated with the Movement (Change) Rune. Sartar is a good example – he participated in the Tournament of the Masters of Luck and Death and gained some pretty remarkable magics associated ..

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Caladra and Aurelion – the Volcano Twins – are the patron deities of Caladraland, and some 20% of the population are devoted to them. They are the twin offspring of Lodril and Asrelia – and younger siblings to Ernalda and Maran Gor. The cult in its current form dates to the Second Age, but is ..

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We have two horse queens in South Peloria/Dragon Pass. Both occupy the same ecosystem but both have very different cultic functions. The first is of course the Feathered Horse Queen. She’s an incarnation of Ernalda, ruler of the Pure Horse People of the Grazelands, protector of the farming peoples of the Grazelands, and is the ..

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One of Greg’s many interesting map projections intended to get a better feel for how things fit together, I particularly like this one as it shows the connection between Delela and Dorastor, and Halikiv and Aggar, as well as how far off Talastar is from Dr..

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Among the themes I am currently most fascinated with in RPGs is moving around through a setting’s “Collective Unconsciousness”. This is occupying a lot of my creative time and attention. But what the heck is that beyond some pretentious titles, you rightfully ask. Good question! So in RuneQuest, this is heroquesting into the realm of ..

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Here’s another WiP from Chris Huth showing one of the silver coins made during the reign of Prince Kallyr. The ram horns are part of the Orlanth Rex iconography and give the Prince quasi-divine status linked with Orlanth. Kallyr’s celestial associations are minimized in this coin, and largely follows the design of previous Sartarite coins. ..

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A little snippet from Agathe Pitié showing off the Illustrated History of Sartar. Here’s Prince Saronil stealing secrets from the dwarves. I think it is very important to present the history of Sartar visually, particularly for those now entering the game. None of the Gloranthan cultures are literate by modern standards. If 20% of the ..

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Here’s an interview James Coquillat had with me about the importance of TTRPGs as an independent art medium, rather than one that is defined by its relationship to books..

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So from time to time, people ask me – when is the Cults of Glorantha going to be published?The manuscript is done and edited, the art is done. There’s a few charts and other minor elements that are still getting done, but that is more to make sure it works with the layout template. The ..

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Gobekli Tepe is making the rounds again and I thought this is a good opportunity to talk about Glorantha’s equivalent – Hrelar Amali, the “First Temple” of Glorantha. Hrelar Amali was built in the God Time by the Enerali People to mark the place where Flamal the Vegetation King was murdered. Here’s the entry in ..

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One thing we likely do not play around with enough is the iconography of Argrath’s adventures from 1621-1624. In Teshnos, he defeated elephants by cutting off their noses. He took the Emerald Frog from Teleos, and gained the friendship of the Purple People. In Flanch he was betrayed and trapped by the “eating trees” but ..

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Is there something special about the Broadview Inn? Broadview Inn This stone building is high up on Ternveka Mountain at 2,100 meters elevation. It serves as a shelter and “inn” for Orlanthi pilgrims traveling to the shrine on Quivin Mountain, and was built and maintained by the princes of Sartar. It has a small shrine ..

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What took place in Dragon Pass between those years was a revolution as great as any in Gloranthan history. At the start, the Principality of Sartar had nearly collapsed and was poised to tear itself apart in tribal strife. By the end of 1629, it had established itself as the dominant power in Dragon Pass ..

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Belintar was a sacred figure, not a political or administrative figure. That’s really really hard for us moderns to wrap our head around, but Belintar’s main function was to be a conduit between the Mundane World and the Gods Realm. He’s a Living God, acknowledged by everyone in the Holy County. His palace was in ..

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I ran a four hour one-shot session of RuneQuest yesterday for some very wonderful players. Our intrepid group of Praxians – a pair of twins from the Sable Tribe, a young Bison warrior, a High Llama apprentice shaman, and a Pol-Joni mercenary were participating in a religious quest to find a rare and magical lily ..

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