Early Malkionism is thought to have been composed of sacrificial rituals, sorceries techniques and spells, legal proscriptions and philosophical speculations. Later Hrestolism preserved the rationalism and philosophical elements of early Malkionism and developed new philosophical schools, the most text being Rokarism and New Hrestolism. But parallel to this exist uncomfortably Arkatism. With its emphasis on ..
Here’s another fascinating set of tattoos – the marks of Joh Mith, Goldentongue Priest and member of the Jonstown CIty Council. What I love about it is you can see some of the strange pacts he’s had to make in order to travel between Sartar and Balazar. The reference to Nida is a misprint (and ..
To the west of Esrolia are four Orlanthi tribal confederations. The first – Longsi Land has long been under the suzerainty of the Esrolian Queens. In older texts this was called Haradlaro or the Harandings. Some scholars speculate that this was the homeland of the great Orlanthi hero Aram ya-Udram. It is now a semi-autonomous ..
One of the things that Jaye Kovach and I have enjoyed making with Anna Orlova have been the tattoo guides for various Sartarites. The idea here is to create a set of references for future art, but also to let people know what the various tattoos mean, and to let those tattoos be a guide ..
Here’s a nice illustration of the throne room of Nochet. Now obviously this is an adaptation of the Gloranthan original to look more Minoan but the base elements are there. We have the Queen with a child, one of her husband-lovers, a sister-priestess, and another priestess. A young handsome warrior is lower on the steps, ..
So as we have noticed, the RuneQuest cults are deliberately not balanced. Some cults have way more magic – and effective magic – than others. Now that was part of Greg’s vision – but why?One way of answering that is to look at the history of Time. At the Dawn, most people worshiped what we ..
The dance of the main characters of the Hero Wars – Argrath, Harrek, Feathered Horse, Jar-eel, and the Red Emperor – is the engine that drives the setting during this period. Your characters can participate in this dance, that’s one of the big advantages of setting the game in 1625. It is entirely possible that ..
The son of Orlanth and the horse goddess, this demigod ruler of the Beast Men has reincarnated several times throughout – and even before – history, most recently in 1615. He adopted the Grazeland Pony Breeders and was the first sacred King of Dragon Pass. Ironhoof is a centaur and lord of all horses. Ironhoof ..
The Fourth Inspiration of Moonson, Incarnation of the Red Goddess in Time, daughter/lover/mother of the Red Emperor, poetess and musician, defeater of barbarians, etc. Jar-eel is the great-granddaughter of the demigoddess Hon-eel the Artess and the defender of Lunar civilization and enlightenment.Blessed with grace, intelligence, and beauty, she has already become an immortal. She is ..
At a very fundamental level, Greg’s Argrath IS Arkat and fully experiences and participates Orlanth myths as a mortal. Now that doesn’t mean that he is trying to repeat the deeds of Arkat or Orlanth – in fact, very much not trying to repeat their deeds. Rather he is confronting new situations as if he ..
Aelwrin was born in 1592 amongst the Pentan nomads in the Redlands, and enslaved as a child when his tribe revolted against the Lunar Empire. He was made a kitchen slave, showing little talent for anything else. In 7/42 (1613), Beat-Pot organized and led a successful slave revolt, earning his name by using only the ..
As of 1625, New Pavis has a permanent population of about 5150 people, making it the second largest Sartarite city after Boldhome. Another 1500 people live inside the Big Rubble. All of Pavis County collectively has some 25,500 permanent inhabitants, making it more than twice the population of the largest Sartarite tribe.At any given time, ..
As we all know, in 1610 New Pavis resisted the Lunar Army for a single day, then opened its gates to the besiegers. There was mutiny, but the ringleaders were caught and slain. Those who would resist were butchered systematically, or killed impromptu, depending upon your point of view. The conflict with the Yelmalio ruling ..
One thing about RuneQuest and Glorantha that some find it difficult at first is that the cults and occupations are deliberately not balanced. Orlanth has more and better magic than Waha. Or Storm Bull for that matter. Yelm has far more and better magic than Yelmalio or Polaris. Ernalda or Dendara are vastly more powerful ..
The Morokanth are nonhumans, and they outrage the other people of the Plains by herding human-descended Herd Men, who are, in fact, herbivorous and unintelligent. Man being a social animal by instinct, the Herd Men cluster in large herds, and Morokanth clans tend to be large in consequence. They are far more gregarious than the ..
Native farmers are indigenous to this land and have descended from survivors from before the Darkness. These folk have survived bad conditions for centuries. Whenever a conqueror makes peace for a while, they crawl from hidden lairs and farm. When the conqueror fails, they fade again into the earth. They speak their own language, but ..
In Dragon Pass, the great and wise King Sartar started a splendid dynasty renowned for wisdom and generosity.A son of King Sartar, Eonistaran the Sage lived in Jonstown. His two sons were raised with their cousins, the princes of Sartar. Dorasar was the younger of Eonistaran’s sons, and he was close to Prince Sarotar, the ..
By 1625, about one in twenty Praxians follow the White Bull Society. This of course varies by tribe. The Bison and High Llama tribes have the most members, with nearly one in ten following the White Bull, followed by the Sable Tribe (although the Pol-Joni have the highest percentage of members). The Impala and the ..
The impalas ridden and herded by the Impala Tribe are larger than their wild brethren, but are still far smaller than any of the other riding animals of Prax. Their Riders, therefore, are small to match their steeds. Any child born to the Tribe who grows too large is banished.Impalas graze in huge herds. Each ..
Beyond Vulture Country is the vast lands of Genert’s Wastes. Although Vulture Country is an arid badlands, there are grasslands and scrublands in the Wastes. Although the Lunars were convinced that those tribes that crossed into Vulture Country were passing to their death, the reality is that probably two-thirds of all Praxians are in the ..
Scholars traditionally list several great captains of the Third Age. These are military leaders who consistently displayed genius with their use of the forces available to them. They are: Yanafal Tarnils – the greatest Lunar commander Jannisor Chaos-Binder – the great rebel who reached the gates of the Inner City. Hwarin Dalthippa – the Conquering ..
Roneer the Hue, Tribal Khan Born 1591, Roneer the Hue opposed the pro-Lunar Tribal Khan Inire the Red. He allied with the Paps priestesses to covertly resist Lunar influence after the First Battle of Moonbroth and he was given the ceremonial title of Paps Khan and married the Herd Mother Lareel. Seeking allies in the ..
NOTE: there are a lot of secrets hidden in this post so read it carefully! Yazurkial Blue Llama, Tribal Khan Born 1595, Yazurkial is the high priest of Waha for the High Llama Tribe, and undisputed leader of the Blue Llama clan. He has been a close ally of Argrath’s since they were initiated together ..
Many terms get thrown around when talking about heroquesting. Here’s a short list of terms used in the heroquesting rules – be aware that Gloranthans are definitely not going to be this precise in their own language! CHALLENGE The Challenge is a formal contest in which participants pit their very selves, or parts of themselves, ..