The Starter Set for RuneQuest: Roleplaying in Glorantha is coming! Between now and its release later this year, RuneQuest creative director Jason Durall’s Design Diary will share insights about the development of this exciting new…
Tag: Design
Designing New Cults
As a general rule when designing new cults or new sub cults, take the great god of a Rune as a benchmark for what can be done. For example, Humakt is THE…
Storyboarding Game Sessions
I generally go in pretty light into game sessions. I do a ton of background work first on the “world the characters might interact with” – so that I have a feel…
RuneQuest Adventure Structure
Mike Mearls and I have been talking about the core loop of a good RQ scenario. The characters interact/investigate/explore with whatever is going on, with a growing background threat of violence. Repeat those…
Articles – Designing the New RuneQuest
This was a series of articles by Jeff Richard on designing RuneQuest Glorantha 2016-2017.
