So let’s think a little bit about the presence of the Red Goddess in Time. She is a Greater God who appeared during Time, embraces Chaos, and her very existence violates the…
Search Results for: Arkat
Honor and Combat
Here’s a little snippet from the forthcoming Cults Book (more good news on that soon) that might be of interest: Humakt demands that Death be wielded with honor and his cult upholds…
Themes in the Hero Wars
Several themes permeate this epic. You should not state these openly. They are long-term, ongoing challenges to the adventurers as they work their way through the end times of their world. They…
Notes on Eurmal in Sartar
The cult of Eurmal the Trickster is surprisingly important in Sartar. The Orlanthi hold that clowns and tricksters are essential in contact with the sacred. Laughter and humor are a part of…
CHA4042 The Prosopaedia – Contents
Pantheons Entries Bold entries appeared in the 1985 Prosopaedia
Notes on The Second Council
Once the decision had been made to form a Second Council to meet the challenges of a New Time there was a nomination of potential members by all the worshippers within the…
Notes on Saird
The original “homeland” of the Yelmalio cult was Saird, a border land between Dragon Pass and Dara Happa. In the early First Age, this was a mixing ground of settlers from Dragon…
The Paradox of the Lunar Empire
The Lunar Empire has brought peace to Peloria for the last century and a half. The Red Goddess religion facilitates spiritual and individual development for those able to do so, while maintaining…
Notes on Ethilrist II
A few notes on Ethilrist and the Black Horse Troop I posted elsewhere and thought might be of interest here: Sir Ethilrist was the descendant of a long line of mercenary captains…
Other RQG Campaign settings
As we all know, Dragon Pass-the Holy Country-Prax homelands are the default settings for RQG. These are the areas explored in the old board games White Bear & Red Moon, Nomad Gods,…
A short History of Jrustela
Let’s imagine Jrustela a bit. Our story begins with the end of Nralar the Old’s long reign. Nralar, as you might remember, was the son of Gerlant Flamesword (often said to be…
Lhankor Mhy the Knowing God
Another remarkable Gloranthan deity is the Knowing God, Lhankor Mhy. Also found around the world, he’s generally given credit for creating writing so that mortals might store knowledge. Lhankor Mhy is the…
Drivers of the Hero Wars I
Prince Argrath is one of the four big movers driving the Hero Wars forward. To get a handle on him, it is worth looking at the very first presentation of Prince Argrath…
Wolf Pirates
A few notes people might find interesting: WOLF PIRATES OVERVIEW In 1621 there are some 60+ Wolf Pirate ships, before Harrek’s circumnavigation. Let’s say that losses get replaced and by 1625, we…
Notes from Nochet from Tales of the Reaching Moon #04
…and he, foul Osboropo, tool of Wakboth, was driven back into the Hollow whence he came, seated backwards on an ass, his severed hands tied round his neck and his privy member…
Notes on Ethilrist I
Ethilrist is sometimes thought to be an incarnation of Hrestol. He encountered Hrestol himself in the middle of Hrestol’s own quest, ravaged Hell, and Ethrilrist gained great loot and his herd of…
Barbarian “Old Gods”
At the Dawn, the Hykimi Alliance of Fronela and Ralios worshiped a myriad of ancestors, beast spirits, and other spirits, but acknowledge a loose pantheon of Old Gods including: Ehilm the Sun;…
Ralios Orlanthi
The Holy Country has about 357k Orlanth initiates (and I mean initiate of Orlanth, not Orlanthi culture). Peloria has 225k and Dragon Pass has just under 100k. But Ralios has some 560k…
Understanding Malkionism
There are somewhere in the vicinity of 8 million people that follow the teachings of Malkion and derivatives thereof. That’s a lot of people. Malkionism is often hard to get a handle…
Notes on Belintar II
A few notes on Belintar that folk might find interesting: Belintar was a wise and beneficent being, with no grudge against the innocent, and a keen mind in marshalling his resources. In…
Notes on Ralios
Ralios is a syncretic mash-up of “Barbarian Old Gods”, Lightbringer cults, and Hrestolism, along with the some troll and elf cults. Arkat’s Dark Empire unified this land for several centuries, but has…
The City of the Gods
An account from earliest records of Glorantha, probably circa 350 ST. The City of the Gods (Hrelar Amali) is located on the Crimson Plains between the lands of Ralios and Seshnela. It…
Belintar the Patron
Over his centuries of rule, Belintar attracted and patronised many visionary and unorthodox thinkers. Aggressive reincarnation, philosophies of Luck and Fate (“our Lady giveth and she taketh away”), God Learner apologists, monomyth…
The Getting of Wisdom (1997)
Copyright © 1997 by Michael O’BrienPermission is freely given for personal gaming use. Plot Outline Lhankor Mhy is the God of Knowledge, Learning, and Lore. And the Great Temple of Knowledge in…
Prince Temertain
Temertain gets a deservedly bad wrap as Prince, but let’s look at the guy a little sympathetically. Temertain was born in 1570, in the Holy Country. He was third-generation Kethaelan – his…