The Prince of Sartar is a priest-king of the most important Orlanth Rex cult in Dragon Pass. The Prince serves as a high priest, supreme warlord, and chief judge for the member…
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Ralios Orlanthi
The Holy Country has about 357k Orlanth initiates (and I mean initiate of Orlanth, not Orlanthi culture). Peloria has 225k and Dragon Pass has just under 100k. But Ralios has some 560k…
Concept art of Great Orlanth in all three aspects
I think this dates to Boldhome circa 1628 or 1629.
Heresy and the Seven Mothers
Heresy is a term that often gets thrown around, largely without thought about what that means in Gloranthan terms. So here’s a look at what might constitute “heresy” to the Seven Mothers…
The Empire of the Wyrms Friends
So let’s think a little bit about the Empire of the Wyrms Friends. Perhaps the most important elements of that Second Age empire is in the name- the Wyrms Friends. Here’s an…
A few notes on terms
In the late 1980s and 1990s, using a hodgepodge of Old English and Icelandic terms for various Orlanthi words was all the rage. Greg was deep in Pendragon, and many such terms…
Notes on City Gods
Cities have a market, a degree of self-governance, and temples to the city’s patron deity and to the city god. They also have temples to other gods of importance to the people,…
Temples in Sartar
In most of Sartar, your clan has a minor temple to Orlanth and Ernalda, and maybe a shrine to one other deity. Your tribe has at least a minor temple to Orlanth…
Notes on Maniria IV
One thing I enjoy doing is playing around with different projects of maps, to see if I find something new or interesting. This map of Maniria paints an interesting picture for me….
Notes on the Origins Of Tarsh
Let’s talk a little bit about the south Pelorian Orlanthi, as I think that they are important as a background – even though the Lunar Tarshites are not merely a Lunarized variant…
Sartarite communities
One way of thinking about Gloranthan communities is as confederations of local temples. So for example, most Sartarite communities can be viewed as a tight alliance of the Orlanth and Ernalda temples,…
RQ Campaign book peak
A few sneak peak of the opening to one of the chapters of the RQ Campaign book. PHASE 3: PRINCE OF SARTAR 1625-1629 OVERVIEW This phase begins with the Dragonrise and is…
Cults of Sartar
The primary cults of Sartar are those of Orlanth and Ernalda. More than two-thirds of all Sartarites are dedicated to one or the other cult, and the cults are so closely associated…
The Size of a Tribe
Let’s try a little to get a sense of scale of an Orlanthi tribe. Let’s start with one of the biggest – the Colymar. The tribe has about 13,000 members. Most are…
Terminology: Heortling, Sartarite, Heortlander
A few notes on terminology. I rarely use the word “Heortling” to describe the Orlanthi of Sartar and Heortland, prefering “Sartarite,” “Heortlander,” or even just “Orlanthi.” When I get manuscripts with the…
Gold-Gotti – Wolf Pirate & Wilmskirk
As I have said many times, I feel no desire to have materials I wrote for the HeroQuest line restrict what we do with RuneQuest. Since I wrote Sartar: Kingdom of Heroes…
The Breather Sisters
A random passage from the Boldhome booklet that I find interesting: The most important cult within the city is that of Orlanth. The Prince is the highest priest of the Orlanth Rex…
Notes on Saird
The original “homeland” of the Yelmalio cult was Saird, a border land between Dragon Pass and Dara Happa. In the early First Age, this was a mixing ground of settlers from Dragon…
The Sun Dome Temple in Sartar
As part of a project, I have put together a deep background history of the Sun Dome Temple in Sartar that is likely mostly unknown even to the Yelmalio cult. So this…
The Struggle for the Middle Air
The Red Goddess never made peace with the Air Gods, for there was none among her pantheon who could approach those deities on their own ground. There began, within history, a struggle…
Notes on Ralios
Depending on how you measure it, Ralios is between four and six times the size of Dragon Pass. You can think of it as consisting of four distinct regions. The first is…
Second Age Overview
So based on the past few posts, hopefully I conveyed the idea that the Second Age featured widespread mythic experimentation and exploration. Not only did we have God Learnerism, dragonic mysticism, and…
Manifestations of Gods
The Loki television series has me thinking about the Gods of Glorantha. One way of looking at the cults is they are groups of people who gather around to worship the named…
Light in the Sky
Pretty much every Gloranthan spiritual tradition says that the bright and hot Sun was killed by the Storm God, ending the Golden Age. The Orlanthi particularly emphasise this myth, as it was…
Wilmskirk I
I know that people focus on Pavis, Jonstown, and Boldhome in their games – and probably in that order. But Wilmskirk is definitely worth a look. This was Wilms the Artist’s first…