The Shadow Plateau is one of the great centers of trolldom in Glorantha, allthough it is now but a shadow of the former Kingdom of Night.There are some 41,000 trolls on the plateau. Of those over 8000 are adult dark trolls, 1600 are great trolls, 1200 are cave trolls, and over 26000 are trollkin. The ..
Nochet is five times the population of Furthest and ten times that of Boldhome. At 600 hectares, it covers almost twice the area of Rome within the Servian Walls. With an average density of about 165 people per hectare (remember, the city has areas much less densely populated and areas much more densely populated), it ..
The Holy Country – for the last three centuries, Esrolia has been ruled by the God-King. Now I have written a ton about Belintar and the Masters of Luck and Death, but the short version is that Belintar and the Tournament of the Masters of Luck and Death keep Esrolia (and the rest of the Holy ..
Shadowlands – the Only Old One was the son of Argan Argar and Esrola, born in the Lesser Darkness. Argan Argar, a powerful Darkness deity and one of the commanders of the forces of Darkness on the Surface World, set up a camp atop Esrola, and the goddess went to him to plead mercy. Argan Argar ..
During the Lesser Darkness, Ernaldela was ruled by a tribe of Air demigods (the Vingkotlings), who protected the goddesses of the land but also fought with trolls, sky people, dwarves, elves, and of course each other. Their rule was inherently unstable and when the Vingkotlings fought their own Mahabharata, the royal line was wiped out. ..
When we think of Esrolia, we need to remember that unlike Sartar or even Pavis, it is an ancient land. Esrolia has a consistent history of being a settled and civilized land that goes before Dawn. Its ancient mundane history is almost pointless, likely just a few story cycles between Ernaldela and the Silver Age ..
Lets think for a minute about the three main types of magic used by mortals in Glorantha and what they might mean. Arguably the oldest is Rune Magic, whereby mortals can wield the power of the gods. In most cosmologies, the gods created mortals to serve or aid them. Mortals were descended from the. gods ..
In history, Dendara’s cult has remained important as the primary Pelorian and Pentan women’s goddess. She was revered by the Suns of the Son and the Pure Horse People, and called La-ungariant, First Wife of the Imperial Sun and goddess of women. Hers was one of the Ten Priesthoods established in the First Age by ..
A few thoughts on Pavis and Prax circa 1625-1626. As we all know, New Pavis now has a king – Argrath Whitebull – who is backed up by the White Bull cult, a new Pavis Royal Guard, and many Sartarite and Wolf Pirate adventurers and mercenaries. The new king’s main source of wealth is the ..
But, in Peloria, things are different. The EWF style are gone. And we have a long dark age. The Carmanians embrace a formal brutalism style. Them and their gods triumphing atop piles of dead. Think Assyrian palace style. Scenes of war and scenes of authority. The Lunar-Dara Happan revolt comes out of that tradition but ..
When thinking about heroquests, I strongly recommend reading Jung’s “Red Book” aka the Liber Novus. That and “Inanna’s Descent into the Underworld“. And Gene Wolfe’s “Soldier of the Mist.” Those three books combined with “King of Sartar” and the “Glorantha Sourcebook” and you are much o..
Belintar tries to recreate that very spread out and universal First Age Style. And of course this just goes nuts with the Opening. Because the Holy Country is now stupid rich. Now when Sartar gets settled, they bring this artistic tradition with them. Sartar and his heirs hire artists from the Holy Country. But Orlanth ..
And then comes a long period of war that culminates in the Dragonkill War. Which divides the world into Kethaela and Peloria.Kethaela starts with that late Second Age Esrolian style. Sensuous and baroque. Though regressed a bit and gets worse and worse at it. Since you don’t have the actual artisans present anymore.Until Belintar shows ..
This unified culture collapses in the Gbaji Wars at the end of the First Age. War and poverty. A collapse, which in turn leads to reduction in complexity in artwork. A Dark Age from about 450 to 600 or so. In Dragon Pass, you end up with a vibrant civilization around 700. But they don’t ..
At the Dawn, there were basically two cultural centers – Dragon Pass (also known as the Theyalans or the Unity Council) and the Peloria lowlands ruled by the Horse Lords.The Theyalans had a tradition of “realistic” art thanks to the Silver Age heroes called the Architect and the Artist (both of whom were active in ..
During the Windstop, initiates of Orlanth and Ernalda within the affected area could not use their Rune Point pools to those gods and subcults of those gods. That includes Orlanth Adventurous, Rex, Thunderous, and Vinga. Tatius the Bright expected that it would cause the Orlanth cult to collapse, but instead, Orlanth’s associates stepped into the ..
So when thinking about the Grazelanders, it is perhaps best to think of them as a duopoly headed by the Feathered Horse Queen. That means two groups: Semi-nomadic horse herders. These folk call themselves the Pure Horse People but would be barely recognizable to their distant kin in Pent and Erigia. Others call them the Pony ..
Here’s a snippet from what I consider to be one of the most important essays in the Cults Book. Readers will see that many of these stories in these volumes seem to contradict each other, even when they are about the same entity. What, one may well ask, is the actual origin of Death? How ..
Here’s a snippet from a discussion I am having elsewhere that I think is of broad general interest: I think for almost everyone heroquesting falls into one of two categories: 1. We do what we have always done. We stick to the path and don’t leave it. There’s strong societal and cult pressure to do that for ..
Glorantha has many famed cities that predate the Dawn – Alkoth, Raibanth, Yuthuppa, Nochet, etc. But founding your own city is also a path to godhood as shown by such demigods as Froalar, Pavis, the Red Emperor, Belintar, Hon-eel, and of course Sartar. Of all of these, Sartar the Citybuilder was the most prolific – ..
Humans returned to Dragon Pass around 1250 ST. These were the remnants of the Pure Horse People of Prax. Bands of Pure Horse People and their horses wandered about Dragon Pass, although from the start they favored the hills and valleys in the southwestern part of the Pass. Orlanthi from the Holy Country began to ..
Some first glimpses of the character turn fo..
From the Glorantha Sourcebook (pages 41-42): In Sacred Time, Kallyr Starbrow rallied her kingdom behind her to perform the Lightbringers’ Quest, a complicated heroquest that usually provided new life and health to everyone participating. Instead, Jar-eel the Razoress invaded the ceremony, killed most of Kallyr’s companions, and grievously wounded Kallyr before the Red Goddess was ..
One of the clear distinctions made in the Compromise is that Chaos is not of this world. The deities and powers of the world had touched it, and were still afraid of it, and their continued existence required that they remain apart from Chaos. Chaos became the enemy which must be fought and suppressed. With ..
I recently reposted the Pelorian terms for rulers, and realized it might be useful to repost the Theyalan terms. So here it is again! Chief Theyalan. Literally means “Great One; Most Important; Big Man” and denotes the leader of a kinship group or other community (such as a temple). The most common Theyalan title and ..