So now that we’ve dived down deep into heroquesting, lets pan the camera out and look at what actually is going on at the table in RuneQuest, or for that matter most…
Tag: heroquesting
Some HeroQuesting Thoughts IV
So how to do it? Well start with the RQ rules themselves. Let’s imagine we have a group of characters that are investigating the Old Vampire Cave on the darkest day in…
Some HeroQuesting Thoughts III
Now sometimes people just want cool powers. And maybe that’s what we should focus on: Now the trick with these is you either need players that say – I want X cool…
Some HeroQuesting Thoughts II
Because I am enjoying this, I’m going to continue on the heroquesting discussion. So lets first clear the table: The annual Sacred Time rituals or High Holy Day ceremonies are NOT the…
Heroquesting and the RuneQuest rules
There are two sets of questions: 1. What rules system do I use when my players are on a heroquest? This one is easy. Use the RuneQuest rules. They have characteristics, abilities,…
Common Hero Plane Interactions
The two most common times our adventurers interact with the Hero Plane: Both of these are common, and your characters have no doubt participated in dozens of these rituals. This is why…
Heroquest Activities in RQG
When we think about Heroquests in RuneQuest, we really have two types of activities under that rubric. The first is the most common. Initiates and Rune masters (who are of course also…
Magic Systems III
The main magic systems in RuneQuest are: Rune magic (wielding a fraction of the power of the gods), Spirit magic (communication with the spirits that reside in the natural energy currents of…
CHA4044 The Earth Goddesses – Index
A B C D E F G H I J K L M N O P Q R S S (cont.) T U V W Y Z
Interacting with the Divine
Whenever we interact with the divine – the God Time, the Hero Plane, the Spirit World, whatever – we are changed by that experience. This includes initiation into cult, birth of a…
The Web of Arachne Solara
Glorantha is held together by the Web of Arachne Solara, a vast net woven out of the strands of myths – each the encapsulated deed of gods or heroes in the God…
HeroQuest Powers
One of the great benefits of heroquesting is the ability to gain magic outside of what can be gained from one’s cult. These magic abilities often operate mechanically similarly to Rune spells….
Harmast’s Heroquests
This excerpt is from Greg Stafford’s unpublished Harmast Saga (1991) Here are the times that Harmast went to the Hero Plane before he returned with Arkat. First, for a glimpse, at his…
A History Of Heroquesting
There’s a lot here to unpack. Worth a very careful read! Heroquesting begins with Time, and the division of the Mundane World from the Gods World. In the God Time, there was…
A little more on the God Learners and Heroquesting:
A heroquest is a direct interaction with the divine realm of myth and archetypes. In a heroquest, you interact and experience the divine realm and bring back magic, be it Rune spells,…
Heroquesting 101
Heroquesting is a powerful and rare Gloranthan activity in which the participants leave the material world and enter the realm of legend and myth to interact with heroes and gods, gambling precious…
Mythic Identification
For anyone curious how Identification works, here’s an example: The Earth Goddess begins: “I am the Green Goddess, Fertile Mother and Bringer of Union. I carry the Loving Cup and am served…
Clarifying the Primal Worlds (2003)
By Greg Stafford Latest revision: 20 Feb 2003 I want to start off by re-informing everyone that people do not normally HeroQuest within the God World, Spirit Plane or the Essence Dimensions….
Heroquesting Questions (2012)
Submitted by Dreamstreamer on Tue, 29/05/2012 – 15:04 Having made it all the way through Sartar: Kingdom of Heroes, I have a few questions regarding heroquesting. First, I gather that the passage…
Sartar: Kingdom of Heroes Underworld Quest
And here’s something for those of you who have Sartar: Kingdom of Heroes. These are some of my notes for the Quest through the Underworld. Tapatalk Post
Types of Heroquests (2008)
by Charles Corrigan and Greg StaffordPublished 11 May 2008. This is older material that has been published in condensed form in HeroQuest and in Sartar: Kingdom of Heroes. In case of any conflict, the…
Bearded Storm and Hagodereth, and Wyters
Submitted by Jeff on Sat, 16/07/2011 – 13:21 On the World of Glorantha YahooGroup, there was recently a discussion about Orlanthi wyters – the divine guardians of individuals, temples, clans, cities, and…
Notes on the Structure of Glorantha (2006)
Charles on “why the diagram is wrong” Well, let’s start off by saying that the diagram is incomplete and even incorrect. I hope and believe that it is the best diagram to…
