In the Holy Country, Belintar largely let the locals rule themselves, so long as they kept the peace, and sent their magical and financial tribute to the City of Wonders. In exchange,…
Tag: City of Wonders
The City Of Wonders
Belintar was a sacred figure, not a political or administrative figure. That’s really really hard for us moderns to wrap our head around, but Belintar’s main function was to be a conduit…
32 – Ludoch and Triremes
31 – Harbinger of the End 33 – Gifts and Generosity Q&A
29 – The City of Wonders
Chapter 3 – The White Bear 30 – Sideshows The Holy Country To the south of Dragon Pass lies the magical land of the Holy Country, united for centuries by its ever reincarnating…
Chapter 3 – The White Bear
End of Chapter 2 29 – The City of Wonders
Sailing Distances from Seapolis
in km: Although Seapolis itself was built by masons out of stone or fired brick (probably brought from Esrolia), the fishing villages are probably made out of reeds and wood. Many village…
Belintar the Patron
Over his centuries of rule, Belintar attracted and patronised many visionary and unorthodox thinkers. Aggressive reincarnation, philosophies of Luck and Fate (“our Lady giveth and she taketh away”), God Learner apologists, monomyth…
Mister Bondaru
Mister Bondaru was a sage of Lhankor Mhy, and a noted philosopher in the City of Wonders. As stated before, his specialty was “The Physical Body and its Etheral Attributes” and he…
Notes on The City of Wonders
The City of Wonders circa 1550 was the greatest city in the Holy Country, and one of the greatest cities in the world. With a population of 50,000 souls it was probably…
Notes on The Holy Country III
Belintar was a human being who swam ashore from the deadly sea at the Rightarm Island of Sandpaper one bright morning in the year 1313. He had great bearing and power, and…
Magical Roads
The Mountain Peaks From each Mountain Peak, a heroquester can leap from one mountain to the next or the previous. From any mountain, one can also leap to Kero Fin. From specific…
Heroquesting 101
Heroquesting is a powerful and rare Gloranthan activity in which the participants leave the material world and enter the realm of legend and myth to interact with heroes and gods, gambling precious…
Notes on the Holy Country I
For centuries, Belintar was able to coordinate magical activity to everyone’s benefit in the Holy Country. The gods were often manifest – so you didn’t need tribal rites to have that contact….