As an aside, if you are wondering what the Orlanthi of the East Wilds in Ralios are like, the Griffin Mountain supplement is actually a good reference. The daily life of an…
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The distrust of Kallyr Starbrow
One thing that is hard for some people to really grasp is how controversial and distrusted Kallyr was by many tribal leaders as Prince (and before). The distrust of Kallyr goes back…
Kallyr Starbrow 1613-1619
Are there any published sources for what Kallyr Starbrow got up to between her surrender after the failed rebellion in 1613 and her re-appearance at Whitewall in 1619/21 and the Battle the…
Notes on the Origins Of Tarsh
Let’s talk a little bit about the south Pelorian Orlanthi, as I think that they are important as a background – even though the Lunar Tarshites are not merely a Lunarized variant…
Road vs. River in Sartar
One of the reasons that far more traffic is carried by Sartar’s Roads than by river is the steep slope of the Creek-Stream River. The Creek-Stream drops some 350 meters in about…
Dragon Pass Comparative Area
One more post to get things into perspective – all of Dragon Pass (Sartar, Tarsh, Grazelands, and the rest) is roughly comparable in size to Bavaria, Andalusia, or the entire island of…
Orlanth Victorious
Orlanth Victorious is the title of Orlanth as he heads off on the Lightbringers Quest (eg Hill of Orlanth Victorious in Sartar). It can be thought of as the “fully integrated Orlanth”…
Hidden Shrine to Orlanth Victorious
Around 1619, Garrath Sharpsword aka Argrath Whitebull set up hidden shrine to Orlanth Victorious in the Big Rubble. From this shrine, Argrath and his friends and students regularly explore the Hero Plane…
Dawn population
At the Dawn, Dragon Pass was one of the strongholds of mortal beings. Thanks to I Fought, We Won and the Unity Council, it was one of the main population centers of…
Jar-eel again
So people love to worry about Harrek the Berserk or complain about Argrath being a warlord, but one of the most important Heroes in the Hero Wars is Jar-eel the Razoress. It…
What is Magic?
An act of magic in Glorantha is an exchange of energies between mortal and myth. The mythic world includes the gross intangibles, such as the Platonic ideals or conceptions such as Love,…
Becoming a Hero
Greg speculated that to become a Hero, one needed to: 1. Participate in at least two “great events” – heroquests outside of those known by cult or tradition. This would include cult…
Horsemen and Charioteers of the Yelmalio Cult
Shocking fact of the day – the Yelmalio cult did not always fight in phalanxes, let alone in pike formations. At times they have been better known for being horsemen or even…
Spread of the EWF
The EWF influence spread through the so-called Barbarian Belt in the 800s. Lakrene was EWF by 850, Anadikki by 870, and parts of Brolia were taxed around 890. The process was for…
Dragon Pass in the Third Age, part 2
The southeastern corner of Dragon Pass, roughly the area between Kero Fin Mountain and the barbaric Plains of Prax is the Kingdom of Sartar. It consists of many Orlanthi tribes that were…
Dragon Pass in the Third Age, part 1
After the genocide of the Dragonkill War, people were understandably reluctant to move back into Dragon Pass. The tribes closest to it were fanatical in their fear of the Pass, and formed…
Dragon Pass in The Second Age
Before Arkat left in 450, he placed his troll friends into positions of leadership. The Only Old One was reinstated, and Dragon Pass became part of the Shadowlands. The Heortlings chose a…
The Lunar Dynasty in Tarsh
King Pharandros of Tarsh has been on throne for 15 years in 1625. Educated in Glamour and Syllila, Pharandros is culturally a Lunar Heartlander. The son of the famed Lunar magician and…
Terminology: Heortling, Sartarite, Heortlander
A few notes on terminology. I rarely use the word “Heortling” to describe the Orlanthi of Sartar and Heortland, prefering “Sartarite,” “Heortlander,” or even just “Orlanthi.” When I get manuscripts with the…
The Carmanian Empire
The Carmanian Empire lasted from about 750 to about 1250. It was founded, as the stories go, by “atheist barbarians from the West”. For most of their history “atheist barbarians” were able…
Larnstings
The “Larnstings” are those that focus on Orlanth/Mastakos’ changing/movement abilities. Main cults are Orlanth Adventurous and Mastakos. Many have heroquested to gain additional powers associated with the Movement (Change) Rune. Sartar is…
Notes on Caladra and Aurelion
Caladra and Aurelion – the Volcano Twins – are the patron deities of Caladraland, and some 20% of the population are devoted to them. They are the twin offspring of Lodril and…
Horse Queens
We have two horse queens in South Peloria/Dragon Pass. Both occupy the same ecosystem but both have very different cultic functions. The first is of course the Feathered Horse Queen. She’s an…
Greg’s Map Projections
One of Greg’s many interesting map projections intended to get a better feel for how things fit together, I particularly like this one as it shows the connection between Delela and Dorastor,…
The Collective Unconsciousness of an RPG
Among the themes I am currently most fascinated with in RPGs is moving around through a setting’s “Collective Unconsciousness”. This is occupying a lot of my creative time and attention. But what…