Introduction |
3 |
You are the World |
3 |
Picture: Servants of the Cleansing |
5 |
1. Narrating the Game |
6 |
Describing Actions |
6 |
Picking the Stakes |
7 |
Choosing Diffculties |
7 |
Choosing Contests |
8 |
Time |
8 |
Don’t Nest |
8 |
Narrator Characters |
8 |
Creating Narrator Characters |
8 |
Hero Points |
9 |
Collective Ratings |
9 |
The Heroes in Context |
10 |
New Heroes |
10 |
Significance of Keywords |
10 |
Episodes |
11 |
Building Confidence |
11 |
Episode Format |
11 |
Benchmarks |
11 |
Premise |
11 |
Scenes |
12 |
Opening Scene |
12 |
Rising Action |
12 |
Climax |
13 |
Denouement |
13 |
Key Points |
13 |
Contest Notation |
13 |
Preparation and Improvisation |
14 |
Series |
15 |
Character-Driven Episodes |
15 |
Triggered Episodes |
16 |
Continuity Episodes |
17 |
Language |
17 |
Picture: Umbarong |
18 |
2. Otherworld Magic |
19 |
Heroquests: Adventures on the Other Side |
19 |
The God Plane |
20 |
Outside the Temple |
21 |
Afterlife, Paradise and Hell |
23 |
The Underworld |
24 |
Passage of Time |
24 |
Leaving the God Plane |
24 |
The Spirit World |
25 |
Spirits |
26 |
Time and Space |
26 |
Leaving the Spirit World |
27 |
The Sorcery Plane |
27 |
The Invisible Measure |
28 |
Invisible God |
28 |
Immeasurable Plane |
28 |
Law Plane |
28 |
The Saint Plane |
28 |
The Adept Plane |
29 |
Connecting to a Spell Node |
29 |
The Mundane Plane |
30 |
The Hell Plane |
30 |
Passage of Time |
30 |
Leaving the Sorcery Plane |
30 |
Entering the Other Side |
31 |
Crossing the Barriers |
31 |
Power Spots and Accidental Transitions |
31 |
Can Something Come Out? |
32 |
Otherworld Safety |
32 |
Favored |
32 |
Safe |
32 |
Dangerous |
32 |
Alien World |
32 |
Theists |
32 |
Animists |
32 |
Sorcerers |
33 |
Mystics |
33 |
Otherworld Entities |
33 |
Table: Otherworld Safety Modifiers |
33 |
Known Heroquests |
34 |
Stations |
34 |
Carryover |
36 |
Table: Base Carryover Table |
36 |
Picture: The Ibex Moon Initiate |
38 |
Results of the Quest |
39 |
Community Support and Benefits |
39 |
Table: Carryover Results Table |
39 |
Individual Benefits |
40 |
Directed Improvements |
40 |
The Quest Challenge |
40 |
Limitations |
41 |
Unmapped Heroquests |
41 |
Hervald’s Helm |
41 |
Background |
41 |
Quest Requirements |
42 |
Outline of the Quest |
42 |
Station 1: The Thunder Oak |
42 |
Station 2: Zorak Zoran’s Ambush |
43 |
Station 3: Uleria’s Advances |
44 |
Station 4: Meeting at the Crossroads |
45 |
Station 5: Crossing the River |
45 |
Station 6: The Grand Library |
46 |
Station 7: Hervald’s House |
47 |
Station 8: The Golden Path |
47 |
Station 9: The Homecoming |
48 |
Incarnation |
50 |
Theistic Heroforming |
50 |
Animist Channelling |
50 |
Incarnation Rules |
51 |
Marginal Victory |
51 |
Minor Victory |
51 |
Major Victory |
51 |
Complete Victory |
51 |
Identity Challenge |
51 |
Ending an Incarnation |
52 |
Learning New Abilities from Incarnation |
52 |
Hero Abilities |
52 |
3. Relationships |
53 |
Everyone Has Them |
53 |
Common Relationships |
53 |
Supporting Characters |
53 |
Boxed text: Supporting Cast |
54 |
Adversaries |
55 |
Allies |
55 |
Contacts |
55 |
Dependants |
56 |
Followers |
56 |
Patrons |
57 |
Boxed text: Player Heroes as Patrons |
57 |
Communities |
57 |
Picture: Digging Saranakti |
58 |
Community Membership |
59 |
Relatives |
59 |
Religion |
59 |
Guilds |
60 |
Governments |
60 |
Leagues |
61 |
Hero Bands |
61 |
What Members Get |
61 |
Leaders |
61 |
Followers |
62 |
Support |
62 |
Sense of Belonging |
63 |
Commitment |
63 |
The Seven Levels of Support |
63 |
1. Extraordinary Support |
64 |
2. Total Support |
64 |
3. Ordinary Support |
64 |
4. Neutral, Everyday Support |
64 |
5. Objection |
65 |
6. Forbiddance |
65 |
7. Condemnation |
65 |
Hero Bands |
65 |
4. Sample Hero Bands |
66 |
Boxed Text: Your Player Group |
66 |
Army of Tomorrow |
67 |
Resources |
67 |
Organisation |
68 |
Membership Keywords |
68 |
Regular Squad Member |
68 |
Irregular Squad Member |
69 |
Under-officer |
69 |
Captain |
69 |
Chaplain of the Order of St. Dadivic |
70 |
Wizard of the Order of St. Dadivic |
70 |
Divine Resource: The Great Futurist, Saint Dadivic |
71 |
Mythos and History |
71 |
Ibex Moon Society |
72 |
Resources |
73 |
Organisation |
73 |
Membership Keywords |
73 |
Ibex Moon Guide |
74 |
Divine Resource: Selven Hara |
74 |
Mythos and History |
74 |
The Hidden Gale |
75 |
Resources |
75 |
Picture: Warrior of the Shrouded Wind |
76 |
Organisation |
77 |
Membership Keywords |
77 |
Hidden Gale Weaponthane |
77 |
Divine Resource: Barantaros, the Hidden Gale |
78 |
Mythos and History |
78 |
Servants of the Cleansing |
78 |
Resources |
79 |
Organisation |
80 |
Membership Keywords |
80 |
Divine Resource: Ostin the Burner |
80 |
Mythos and History |
80 |
Special Spirits of the Ostin Tradition |
82 |
5. Creatures |
83 |
Natural Animals |
83 |
Alynx |
84 |
Bear |
84 |
Deer |
84 |
Horse |
84 |
Goldeneye Horse |
85 |
Mule |
85 |
Lion |
86 |
Mammoth |
86 |
Pit Viper |
86 |
Rubble Runners (Pack) |
87 |
Wolf |
87 |
Great Wolf |
88 |
Hrognar |
88 |
Creatures of Chaos |
88 |
Broo |
88 |
Boxed text: Chaos Talents |
89 |
Chaos Snakes |
90 |
Fang Snake |
90 |
Spine Snake |
90 |
Weapon Snake |
90 |
Dragonsnail |
91 |
Gorp |
91 |
Walktapus |
92 |
Spirits |
92 |
Picture: Sentinel Saranakti |
93 |
Fire Spirit |
94 |
Fear Spirit |
94 |
Ghost |
95 |
Hag |
95 |
Supernatural Creatures |
96 |
Diokos, demon steed of the Black Horse Troop |
96 |
Griffin |
96 |
Spider, Giant |
96 |
Unicorn |
97 |
Wyrm |
97 |
Zombie |
98 |
Brand New Zombie |
98 |
Half Rotten Zombie |
98 |
Barely Preserved Corpse |
98 |
Elder Races |
98 |
Aldryami |
98 |
Brown Elf |
98 |
Abilities of a Typical Forest Guardian |
99 |
Dryad |
99 |
Pixies |
99 |
Mostali |
100 |
Iron Dwarf |
100 |
Abilities of a Typical Iron Dwarf |
100 |
Uz |
101 |
Dark Troll |
101 |
Abilities of a Typical Troll Hunter |
101 |
Trollkin |
101 |
Abilities of a Typical Warrior Trollkin |
101 |
Abilities of a Typical Worker Trollkin |
102 |
Lesser Elder Races |
102 |
Centaur |
102 |
Abilities of a Typical Centaur Hunter |
102 |
Durulz |
103 |
Abilities of a Typical Boat Durulz |
103 |
Giant |
103 |
Harpy |
104 |
Picture: The Soldier of Tomorrow |
105 |
6. Introduction to Glorantha |
106 |
A Brief History of Glorantha |
106 |
The World |
107 |
The Human World |
107 |
At First |
107 |
Magic |
107 |
Cultures |
108 |
Central Genertela |
108 |
Orlanthi |
108 |
Lunar Empire |
108 |
Praxians |
109 |
Western Genertela |
109 |
Malkioni |
109 |
Brithini |
109 |
Eastern Genertela |
109 |
Map: Central Glorantha |
110 |
Kralori |
110 |
Pentans |
110 |
Pamaltela |
111 |
Doraddi |
111 |
Fonritans |
111 |
The Islands and Oceans |
111 |
East Isles |
111 |
Elder Races |
112 |
Aldryami |
112 |
Dragonewts |
112 |
Mostali |
112 |
Uz |
112 |
History |
113 |
Boxed Text: Theyalan Calendar |
113 |
The Mythic Age |
113 |
The Priest says: |
113 |
Creation |
114 |
Green Age |
114 |
Golden Age |
114 |
Storm Age |
115 |
Darkness Age |
115 |
Now, The Historical Age |
117 |
The Sorceror says: |
117 |
The Shaman says: |
117 |
The Mystic says: |
117 |
The Dawn Age |
118 |
The Imperial Age |
118 |
The Modern Age |
119 |
7. The Rising Dark |
120 |
Sample Episodes |
120 |
Physical Combat: The Hound Tower |
120 |
Magical Combat: The Food Thief |
121 |
Ritual Magic: The Demon of the Red Grove |
121 |
The Other Side: The Grotto of Despair |
121 |
A Sample Adventure Series: The Rising Dark |
121 |
The Hound Tower |
122 |
Narrator Information |
122 |
Scene 1: The Pack |
123 |
Setting |
123 |
Action |
123 |
Aftermath |
125 |
Scene 2: The Tower |
125 |
Setting – Oakling Nest |
125 |
Setting – The Ruined Tower |
125 |
Action |
126 |
Aftermath |
128 |
Denouement: What’s the Story? |
129 |
The Food Thief |
130 |
Narrator Information |
130 |
Scene 1: The Disappearing Grain |
130 |
Setting |
130 |
Action |
131 |
Picture: Velet Bolder, The Mouse God |
132 |
Scene 2: Questions and Answers |
132 |
Setting |
133 |
Action |
133 |
Orlanthi Resources |
133 |
Lunar Resources |
134 |
Neutral Resources |
135 |
Aftermath |
136 |
Scene 3: Scrape Hill |
136 |
Setting |
136 |
Action |
137 |
Aftermath |
142 |
Scene 4: The Mouse God |
142 |
Setting |
142 |
Action |
142 |
Aftermath: Velet’s Boon |
142 |
The Demon of the Red Grove |
144 |
Narrator Information |
144 |
Scene 1: The Duel and the Offer |
144 |
Setting |
144 |
Action |
144 |
Aftermath |
145 |
Scene 2: Confronting the Demon |
145 |
Ritual Magic |
146 |
Setting |
146 |
Action |
146 |
Picture: The Herendolli Demon and the Spirit |
149 |
Aftermath |
151 |
Scene 3: The Easy Exorcism |
152 |
Setting |
153 |
Action |
153 |
Aftermath: Duke Herenveth Pays Off |
154 |
Optional Scene 4: Escape from the Red Grove |
154 |
The Devil You Know |
154 |
The Grotto of Despair |
156 |
Narrator Information |
156 |
Scene 1: Sir Scissor and the Strange Crew |
157 |
Setting – The Tower |
157 |
Action |
158 |
Scene 2: Down the Hole |
158 |
Setting – The Tower |
158 |
Action |
160 |
Picture: Shredding Saranakti |
161 |
Scene 3: The Grotto of Despair |
162 |
Setting |
162 |
Action |
163 |
Aftermath |
164 |
Scene 4: Air, Earth and Water |
164 |
Setting |
165 |
Action |
165 |
Scene 5: The Thatched Skull |
167 |
Setting |
167 |
Action |
168 |
Aftermath |
169 |
Conclusion |
169 |
Long-Term Consequences |
170 |
Lost and Dead Heroes |
170 |
Deshkorgos and his Creatures |
171 |
Deshkorgos |
171 |
Underworld Creatures |
172 |
Saranakti |
172 |
Digging Saranakti |
172 |
Digging Saranakti |
172 |
Flying Saranakti |
172 |
Sentinel Saranakti |
172 |
Shredding Saranakti |
172 |
Swimming Saranakti |
172 |
Zalu Flyfrog |
172 |
Underworld Spirits |
173 |
Fodener |
173 |
Thak Dalar |
173 |