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Mythic Identification

Posted on July 20, 2020

For anyone curious how Identification works, here’s an example: The Earth Goddess begins: “I am the Green Goddess, Fertile Mother and Bringer of Union. I carry the Loving Cup and am served…

White Bull campaign sketches

Posted on July 20, 2020

For those of you who are enjoying the White Bull campaign, here are some cartoon sketches from Mike O’Connor:

Lunar Army laziness

Posted on July 14, 2020

As shocking as this might sound to some folk, the Lunar Army is actually tactically quite lazy. Their ace in hole is the Lunar College of Magic which is how they get…

Not detailing NPCs

Posted on July 9, 2020

One very important thing in RQG is that much of the character stats are player facing. As a GM, it is perfectly fine detailing a zombie as nothing more than: ZombieHit Points…

RuneQuest session

Posted on July 9, 2020

Last night’s RuneQuest session involved our intrepid adventurers and their dozen or so followers and mercenaries fight their way through zombies and skeletons into Blind King’s Castle. They succeed, although in the…

Lunar invasion motivations

Posted on June 29, 2020

Why conquering Sartar, Prax, and the Holy Country? Once the pacification of Sartar was accomplished, troubles in distant Aggar drew much of the Provincial Army away, but the tribes remained quiet. Local…

Notes on Belintar I

Posted on June 27, 2020

As an aside, Belintar – like the Lunars – wasn’t a practical builder. He build awesome things to magically tie the Holy Country together, but not really practical things for ordinary people….

The Aeolian school of Malkionism

Posted on June 27, 2020

A few notes for today that folk might find interesting: The Aeolian Malkioni henotheist sect The Aeolian school of Malkionism worship the Invisible God as the supreme Creator, He is the Source,…

Cosmopolitan Sartar

Posted on June 20, 2020

As I have been working on the Sartar Homeland book, I’ve been struck how much more cosmopolitan Sartar becomes if you just extend the map slightly from that of the old Dragon…

Notes on the Holy Country I

Posted on June 12, 2020

For centuries, Belintar was able to coordinate magical activity to everyone’s benefit in the Holy Country. The gods were often manifest – so you didn’t need tribal rites to have that contact….

Notes on the Holy Country II

Posted on June 12, 2020

By 1350, the Hendriki kingdom is gone. Heortland – named after the great cultural hero who was often invoked by Belintar – was a Sixth of the Holy Country. The God-King kept…

Elemental Progression

Posted on June 6, 2020

The Triceratops Queen

Posted on June 4, 2020

The Triceratops Queen is a priestess of an Earth Goddess who rules over a herd of triceratopses. From time to time, the matriarch of the herd selects a new Triceratops Queen based…

House campaign

Posted on June 3, 2020

As we neared the ruins a baboon hailed us in Praxian and asked if were there to attack him. He had seen us in the ruins before as was worried. We said…

Caravans I

Posted on May 25, 2020

Caravans are a huge part of the setting, particularly in Dragon Pass. Especially caravans going through Sartar once it is liberated. Beginning in 1627, the new Prince encourages caravans traffic and places…

RQG Community Resources

Posted on May 25, 2020

As I work on some community resources for RQ, I am trying to make my life a little easier by tying things to Pendragon and to the ancient world, at least for…

City Culture

Posted on May 20, 2020

Alone is culturally more like Wintertop than Alda-Chur. Alda-Chur is more like Dunstop than it is like Alone. Ponder that. Original post: https://www.facebook.com/groups/RuneQuest/permalink/1636703869838939/ Note that Sartarites view those from the Alda-Chur region…

Notes on Jaldon Goldentooth

Posted on May 7, 2020

Jaldon Goldentooth is the undisputed leader of the Praxian Waha khans. A powerful Hero from the Second Age, Jaldon has sworn to follow the White Bull to the Final Battle, and shall…

Orlanthi ownership

Posted on April 28, 2020

Here’s a little snippet from a forthcoming players-oriented book I am working on: The Orlanthi divide ownership into two types of property, called earth and chattel. The Orlanthi view the Earth as…

Kallyr’s Short Lightbringers Quest 1625 – I

Posted on April 10, 2020

Getting support for an attempted Lightbringers Quest is pretty much everything Kallyr does from being acclaimed Prince until Sacred Time. She pushes hard to have the entire Orlanth cult and its associates…

Dunstop I

Posted on April 8, 2020

A few notes on the Tarshite city of Dunstop: Dunstop has a population of about 5k people and covers about 50 hectares. It is built on a low (30 meter high) hill…

Backbone of Lunar power

Posted on April 2, 2020

The strength of the Lunar Empire is not its soldiers: In our recent RQ game, my players got a good look at what the real backbone of Lunar power is – it…

New Pavis under the rule of King Argrath

Posted on March 28, 2020

A good look at the governance of New Pavis under the rule of King Argrath: Auda is the spitting image of Narmeed Whirlvishbane.

Notes on Ethilrist II

Posted on March 19, 2020

A few notes on Ethilrist and the Black Horse Troop I posted elsewhere and thought might be of interest here: Sir Ethilrist was the descendant of a long line of mercenary captains…

Eurmal’s Clown societies

Posted on February 17, 2020

One thing that gets a big emphasis in the forthcoming Cults of Glorantha are Eurmal’s Clown magical societies. Don’t think of modern clowns from the circus – think the sacred clowns of…

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