The cult of Lhankor Mhy is responsible for teaching and training scribes. The princes of Sartar have traditionally been patrons of the cult, and literacy is surprisingly widespread, with libraries in each…
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Coinage and Value
During the reign of the Sartar Dynasty, the princes minted silver coins, called Sovereigns or Guilders, for use in trade. These were modeled on the silver coins used within the Lunar Empire…
Lunar Legacy in Sartar
The Lunar Empire occupied Sartar for 23 years (from 1602 to 1625). For the first 11 years, they ruled directly through an appointed provincial governor, and then through a client king. During…
Core mythological secrets
One might view the entire Hero Wars as an extremely costly way of the Orlanthi and the Lunars teaching each other their core mythological secrets.
Argrath’s Thanes
I believe I have already listed Argrath’s principle khans as of 1625 – Yazurkial Blue Llama, Narmeed Whirlvishbane, Roneer the Hue, Zamalanth Blue Llama, Jarang Bladesong, Krogar Wolfhelm, Mularik Ironeye, Orlaront Dragonfriend,…
Heroquesting 102
OVERVIEW The process by which an individual contacts the world of the gods and grows in it is slow and gradual. When mortals participate in a religious ceremony, they expend energy and…
Heroquesting 101
Heroquesting is a powerful and rare Gloranthan activity in which the participants leave the material world and enter the realm of legend and myth to interact with heroes and gods, gambling precious…
So what is the Hero Soul?
That’s the part of you that exists eternally in the God Time. It is part of you and means that you always exist partially in the Hero Plane. It can be encountered…
Mythic Identification
For anyone curious how Identification works, here’s an example: The Earth Goddess begins: “I am the Green Goddess, Fertile Mother and Bringer of Union. I carry the Loving Cup and am served…
White Bull campaign sketches
For those of you who are enjoying the White Bull campaign, here are some cartoon sketches from Mike O’Connor:
Lunar Army laziness
As shocking as this might sound to some folk, the Lunar Army is actually tactically quite lazy. Their ace in hole is the Lunar College of Magic which is how they get…
Not detailing NPCs
One very important thing in RQG is that much of the character stats are player facing. As a GM, it is perfectly fine detailing a zombie as nothing more than: ZombieHit Points…
RuneQuest session
Last night’s RuneQuest session involved our intrepid adventurers and their dozen or so followers and mercenaries fight their way through zombies and skeletons into Blind King’s Castle. They succeed, although in the…
Lunar invasion motivations
Why conquering Sartar, Prax, and the Holy Country? Once the pacification of Sartar was accomplished, troubles in distant Aggar drew much of the Provincial Army away, but the tribes remained quiet. Local…
Notes on Belintar I
As an aside, Belintar – like the Lunars – wasn’t a practical builder. He build awesome things to magically tie the Holy Country together, but not really practical things for ordinary people….
The Aeolian school of Malkionism
A few notes for today that folk might find interesting: The Aeolian Malkioni henotheist sect The Aeolian school of Malkionism worship the Invisible God as the supreme Creator, He is the Source,…
Cosmopolitan Sartar
As I have been working on the Sartar Homeland book, I’ve been struck how much more cosmopolitan Sartar becomes if you just extend the map slightly from that of the old Dragon…
Notes on the Holy Country I
For centuries, Belintar was able to coordinate magical activity to everyone’s benefit in the Holy Country. The gods were often manifest – so you didn’t need tribal rites to have that contact….
Notes on the Holy Country II
By 1350, the Hendriki kingdom is gone. Heortland – named after the great cultural hero who was often invoked by Belintar – was a Sixth of the Holy Country. The God-King kept…
The Triceratops Queen
The Triceratops Queen is a priestess of an Earth Goddess who rules over a herd of triceratopses. From time to time, the matriarch of the herd selects a new Triceratops Queen based…
House campaign
As we neared the ruins a baboon hailed us in Praxian and asked if were there to attack him. He had seen us in the ruins before as was worried. We said…
Caravans
Caravans are a huge part of the setting, particularly in Dragon Pass. Especially caravans going through Sartar once it is liberated. Beginning in 1627, the new Prince encourages caravans traffic and places…
RQG Community Resources
As I work on some community resources for RQ, I am trying to make my life a little easier by tying things to Pendragon and to the ancient world, at least for…
City Culture
Alone is culturally more like Wintertop than Alda-Chur. Alda-Chur is more like Dunstop than it is like Alone. Ponder that. Original post: https://www.facebook.com/groups/RuneQuest/permalink/1636703869838939/ Note that Sartarites view those from the Alda-Chur region…