Skip to content
The Well of Daliath
Menu
Menu

Sorcery

Posted on January 6, 2022

So let’s talk about sorcery. First thing is obvious – it is very different from other magic systems. With spirit magic, you have a spirit that you know how to concentrate on (with your foci!) and it does whatever effect it can do. Makes your blade sharp, makes you strong, heals people. whatever.

With Rune magic, you wield a fraction of the power of the god. You are your god’s conduit to act in the mundane world. For that brief moment, you are the manifestation of your god in the mundane world. The limitations of this is you MUST maintain that connection to the god, which limits your actions and forces you to give time and resources (both material and spiritual) to that god!

Sorcery isn’t any of that. Sorcery is something that must be learned, and is arduous to learn. You must learn to construct vast memory palaces, and create mental connections with points in the God Time. A lot of that is just rote learning and takes years.

Then you learn spells. These are careful paths through these “memory palaces” and mental connections that enable you to create an effect in the mundane world. The limitations of this is obvious – you are slow, learning spells is difficult, only a tiny percentage of people have the time to learn how to do this (and must be supported by the rest of society).

But the advantages? You don’t need gods or spirits. You can cast any spell you are capable of learning (or creating).

So if only a tiny minority of specialists can learn sorcery, how do most Malkioni do magic?

Easy. Most people – talars, soldiers, and workers – use a combination of spirit magic and Rune magic. They also get some magic by upholding their caste duties and restrictions.For example, the talars have the ability to give commands to Malkioni from other castes. They can also worship their ancestors and gain magic from them. And they have limited access to spirit magic. The horali can learn spirit magic from their regiments or war societies, and can belong to some cults of war gods. And the dronari can join whatever cults approved by their talars.

But of course, if you are Malkioni, your options are limited by the talars (and not directly the zzaburi). If your talar says you shall not worship Orlanth, that’s going to put a damper on things. This is a bigger limitation for horali than for dronari (mainly because as long as the dronari feed everyone and do the work, it is rare to ask them questions).

Wait, I sometimes hear, but sorcery requires me to empty my mind of other thoughts so that I can use my INT to manipulate the size the spell. That means I need to “forget” my other spells (put them somewhere in a memory palace) and then spend an hour meditating on a new spell when I need to cast it. But what if I am on an adventure somewhere and need to do lots of things?

My answer is simple – you are a zzaburi. You are a magical specialist – the equivalent of a university research professor. You ought to have horali and talars there to take care of your mundane needs – including your protection!

A truly great sorcerer can probably bind some really powerful spirits. Bound spirits or Large or Very Large Elementals are the sort of things that could be bound into a matrix and be released and then Dominated.

Some Rune cults – particularly Lhankor Mhy dabble in sorcery, and their spells can be very useful in gaining information. Dabbling in sorcery works fine for player characters, but playing a full-fledged sorcerer is hard. It can be done, of course, just like it is possible to play a Mistress Race Troll or a dryad.

if you are playing a sorcerer (and I mean a real sorcerer, not a mere dabbler like LM or CA) then you are playing in a very different kind of game than most. You better be ready dive into things with what you already can do, and then see what new secrets you are capable of gaining. Because things are going to happen a lot faster than the ivory tower is used to or good at dealing with.

Alternatively, you take them out of the Ivory Tower and say, ready or not it is time to do what you can in the world. And see what they make of it.

Jeff Richard

Next
Previous
RQG Sorcery

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • Lunar Resettlement of Tarsh after 1460 ST

    After 1460, large sections of Peloria (especially east of the …
  • The Spread of the Lunar Way

    In the Lunar Provinces, about 26% of the total population …
  • Gods of Fire and Sky and the Lunar Way

    The Gods of Fire and Sky co-exist alongside the Lunar …
  • How Much Land is a Hide?

    So in RQ, a “hide” is a unit of accounting …
  • Agricultural Data for RuneQuest

    Back in the late 70s and early 80s, Greg‘s only …
  • Farming in Dara Happa

    In anticipation of the Fire/Sky Book, here’s a few notes …
  • Farming in the Big Rubble

    There are some 1600 humans in the Big Rubble, with …
  • Farming in Pavis County

    So I’ve been looking really carefully at agriculture and farm …
  • Nochet – Sailing and Oceanic Trade

    One thing I think is easy to underestimate is just …

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • A possible suggestion for sorcery
  • Out now on Jonstown Compendium: RuneQuest without a Gamemaster, a guide to playing RuneQuest solo or co-operatively with a group
  • Are there any official RQ scenarios regarding Mostali?
  • RuneQuest GM Screen Pack
  • Why does Orlanth have the Mastery Rune?
  • Cults books - state of completion, undocumented cults
  • Jeff Kyer's Blood Over Gold
  • Gagarth's steed
  • Does Issaries have a magical language?
  • How the Rebel Storm Set Me Free

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda Esrolia (homeland) FRA Furthest (large city) G+ post Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tapatalk post Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube

Recently added or updated

  • Vrimak

  • Sun Hawk

  • Red Goddess

  • Oslira

  • Nysalor

  • Hyalor Horsebreaker

  • Grain Goddesses

  • Ernalda

  • Entekos

  • Chalana Arroy

  • Buserian

  • Aldrya

  • Cult Writeups from the Distribution Tables

  • Aeolian

  • Malakinus

  • Malkionism demographics

  • Deep Lunar Synthesis

  • Myth of the Month – Pelandan Cosmology (2013)

  • Bentus

  • Lendarsh

©2025 The Well of Daliath | Design: Newspaperly WordPress Theme