Of all the unique architectural elements of Boldhome, the Pockets are to me the most fascinating. Dwarf-made and carved deep into the mountain cliffs, they are an impossible combination of the facades…
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Quivin Mountains Map WiP Preview II
Boldhome is the largest settlement in Sartar, comparable in size to all of the other cities of Sartar put together. It is the religious, political, commercial, and cultural center of the kingdom…
So what are dragons?
One theory is that they are manifestations of Glorantha’s unconscious – primordial beings that predate even Chaos. They are intrinsically connected with the Cosmic Egg and the birth of Glorantha. By this…
What constitutes “Chaos”?
A last comment on the various Chaos discussions. A lot of people seem to assume that people in Glorantha are clear about what constitutes “Chaos” – and of course, outside of the…
Telmori Chaos Taint
As for the Telmori being tainted by Chaos – of course being cursed by Chaos taints you with Chaos, and of course the Storm Bull cultists can sense that taint. That may…
Sarostip Coldeye
This is a snippet from the Sartar Book: Born in 1572, Sarostip Coldeye is a Sword of Humakt and part of the ruling dynasty of the Malani tribe. Sarostip abdicated all clan…
Sartar Telmori
Another Sartarite group that is curiously neglected in many campaigns are the Telmori. There are 6500 Telmori – Chaos-tainted werewolves, disliked by every other tribe (except the ducks who are apathetic) who…
Sun County Settlers
Just as New Pavis attracted settlers and exiles from Dragon Pass fleeing from the Lunar Empire, so did Sun County in Prax. Although Yelmalio is neutral towards the Seven Mothers, the cult…
Chaos Tainted
Lists of things I have heard are tainted with Chaos: The list is intended to be illustrative not comprehensive. And we KNOW Storm Bulls often have false positives (and false negatives), and…
Yelmalio Initiates in Prax and Sartar
Something that is worth thinking about is that there are more Yelmalio initiates in Sartar (which includes Sun Dome Temple and the Far Place) than in the Civilized River of Cradles. However,…
The Duck People of Sartar
The diminutive Duck People of Sartar are a strange lightning rod for some people. But in Dragon Pass, they are no stranger than the Horse People (centaurs), Bull People (minotaurs), Dragon People…
RuneQuest Design Decisions
So I figure I’d walk folk through some of the design decisions behind the current RQ releases. 1. The Cults Book underpins everything. If you want to have Lunars, Praxians, Balazarings, Sartarites,…
Reference Texts
So in my previous post, I listed my A0 texts. These are the texts that everything else is built off and that I constantly refer to in world building, rules building, etc….
A Sartarite Farmer
One of my absolute favourite pictures Ossi Hiekkala has done for the forthcoming Sartar Book. This shows a typical free Sartarite farmer (of the Orlmarth Clan to be precise) and his child….
Foundational Texts
So in my previous post, I listed my A0 texts. These are the texts that everything else is built off and that I constantly refer to in world building, rules building, etc….
Red Goddess WiP Preview
A little sneak peak from Loïc Muzy. Who wouldn’t want to join the Red Goddess in her cosmic dance?
Interacting with the Setting
I’m reposting this from elsewhere in the threads because I think it is a significant point: RuneQuest is about having epic fantasy that is interwoven with a fantastic setting. It is geared…
The Humakti Duel
Although this has been posted before, here are the rules of Humakti duels as presented in the forthcoming Cults Book: The nature of the Code of Humakt is such that arguments, discussions,…
How the Lunars Look
I know many of you are wedded to the idea of the Lunar Heartlands being Rome. But to me, this is a Lunar princess riding out of Glamour accompanied by another Lunar…
Spell Economics
As an aside, the economics of spell cost in RuneQuest is player and significant NPC oriented. 3 point spells are really rarely cast outside of those groups (and one-use spells are almost…
Boldhome Map Preview II
I thought people might be interested in seeing the current WiP of Boldhome from above.
Phase Three: Prince Of Sartar (1625-1629)
A little snipped from the Campaign Guide that folk might find interesting. I’m going to talk more about this on Saturday during Impromptu Con! This phase begins with the Dragonrise and is…
Boldhome Map Preview I
This is a work in progress for the Sartar box, but Matt Ryan and I are working on a street map of Boldhome. Combined with Olivier Sanfilippo amazing Boldhome map, this will…
The Beastmen
There are no records of the Beastmen living in Dragon Pass in the First Age. During the later Second Age, there was the famous stitched zoo at Voss Varainu, where the Wyrms…
Here’s an interesting silver coin from the First or Second Age Dragon Pass showing the goddess Kero Fin giving the Necklace of Uleria to the King of the Heortlings. Clawed hand? That’s…