Skip to content
The Well of Daliath
Menu
Menu

Runequest Playtest Manuscript book (2016)


The RuneQuest Playtest Manuscript book is a 250+ page hardcover book created from high resolution scans of the original playtest manuscript, which has been lovingly kept in a binder for the last 40 years. The book also features newly written introductory essays by Steve Perrin and Greg Stafford.

Here’s an edited excerpt of Steve Perrin’s piece. His full account runs to some 4,500 words.


Excerpt from Creating RuneQuest, Through Glorantha with Sword and Crystal
By Steve Perrin

I first met Greg Stafford through his board game, White Bear and Red Moon. Greg independently published it out of a small house near the Oakland Airport. It portrayed a fantastic world full of wonderful concepts like the Red Moon’s variable power, Cragspider, Sir Ethilrist’s Black Horse Troopers, Dragonewts, and many others. The game concerned the efforts of the Lunar Empire to conquer legendary Dragon Pass and the brave barbarian warriors of the Kingdom of Sartar…

…Greg moved in the same science fiction fan circles I did but our paths had not crossed. I was mostly involved with the Society for Creative Anachronism, which was really just starting to go national at the time. Greg was not part of that group. So despite mutual friends and acquaintances we had not met.

Yet.

Greg and I met physically at a D&D game a few months later. My friend and fellow wargamer Clint Bigglestone ran into him at a fan party and invited him to guest at one of our regular Monday night D&D games. Greg invited our group to come help playtest his Nomad Gods game, a sequel to White Bear & Red Moon set in the neighboring desolate Plains of Prax. I began to appreciate just how much creative energy he had put into these games, and the world of Glorantha they were set in.

Various members of our group, significantly Steve Henderson and Clint Bigglestone, and I helped with the playtesting of Nomad Gods. When Jeff Pimper and I conceived of All the Worlds Monsters, we went to Greg for advice on how to publish it, and he offered to take care of publishing it – taking some of the burden off of us and giving him more items to put in his catalog.

Meantime, Greg thought he needed a role-playing version of Glorantha and looked about for someone to write it for him. For a while Dave Hargrave of Arduin fame attempted to fit Glorantha into his style of game, but the result was still too D&D-ish for Greg’s liking. A trio of gamers in the area, Art and Ray Turney and their friend Henrik Pfeifer offered to come up with a game for him and he gave the go-ahead. After a couple of months, he thought maybe another viewpoint might be useful and he asked me and Clint Bigglestone to take a look at how things were going.

On July 4, 1976, as the United States of America celebrated its 200th anniversary, we were introduced to the first stage of “The Chaosium’s role playing game.” It looked a lot like D&D, with classes and experience points and saving throws, but it had one feature that I immediately picked up on. 

Any character can do anything. 

Fired up by this concept, I started working with this group…

Steve goes on to recount, in entertaining detail, such things as:

  • How the initial game evolved away from something with many D&Dish elements (including the character classes ‘fighter’, ‘mage’, and ‘thief’)
  • Why the game actually came to be called “RuneQuest” 
  • What was it Luise Perrine (Steve’s wife and RQ illustrator) referred to as the “Ha Ha in the Basement”? 
  • Early playtesting in Pavis, including the genesis of Rurik Runespear (and his sad and ignominious fate)
  • Why RuneQuest really has ducks, and what Marvel comics had to do with this
  • The story of Luise’s iconic cover – why the warrior woman is intentionally wearing bronze armor, and just what in Glorantha is that creature she’s fighting?
  • The frantic rush to produce the first edition in time for Origins ’78 – leading to a couple of unfortunate spelling goofs on the back cover (see if you can pick them out)

The Original Playtest Manuscript
Back cover

Related Pages

  • CHA4001 Fangs (1980, 2016)
  • CHA4001 RuneQuest Classic Player Handouts (2016)
  • CHA4001GM RuneQuest Classic GM Screen (2016)
  • RuneQuest – Creature List
  • Unpublished Scenarios and Source Material (2016)

2016, RuneQuest Classic Kickstarter, Steve Perrin

Page Last updated: 2024-05-05 10:25:14

Sections

  • Search Tips
  • Current RuneQuest Glorantha Publications
  • RuneQuest Glorantha Corrections and Q&A
  • Catalogue
  • References for Glorantha
    • Gloranthan Canon
  • Gloranthan Documents
  • RPG Systems & Versions
  • Gallery
  • About This Site
  • Get involved!

Latest Posts

  • The Grasslands of Prax

    Something to keep in mind about Prax. The grasslands of …
  • Praxian Kinship Groups

    Praxian tribes are divided into smaller kinship groups or clans, …
  • Lunar Resettlement of Tarsh after 1460 ST

    After 1460, large sections of Peloria (especially east of the …
  • The Spread of the Lunar Way

    In the Lunar Provinces, about 26% of the total population …
  • Gods of Fire and Sky and the Lunar Way

    The Gods of Fire and Sky co-exist alongside the Lunar …
  • How Much Land is a Hide?

    So in RQ, a “hide” is a unit of accounting …
  • Agricultural Data for RuneQuest

    Back in the late 70s and early 80s, Greg‘s only …
  • Farming in Dara Happa

    In anticipation of the Fire/Sky Book, here’s a few notes …
  • Farming in the Big Rubble

    There are some 1600 humans in the Big Rubble, with …

Links

  • Chaosium
  • Chaosium’s RuneQuest RPG Wiki
  • Glorantha on BRP Central
  • RuneQuest on BRP Central
  • RuneQuest on Discord
  • Prince of Sartar Webcomic
  • Glorantha G+ Archives on Tapatalk
  • Search mailing list archive

Latest from BRP Central

  • Thoughts on running an Animal Nomad/Praxian game
  • Fillable excel RQG character sheets?
  • Where is there a list of temples in Dragon Pass?
  • New on the Jonstown Compendium: Many Suns
  • control entity spirit spell question
  • creating a spirit cult of Fralar
  • Subcults vs Associated Cults
  • Gorgorma and Dendara's Chess Game
  • Merged deities
  • Elf plant ships and dwarf stone ships

Popular Tags

Boldhome (large city) Chaosium Colymar (Sartar tribe) Contents Cult demographics Cults of Runequest (preview) Ernalda Esrolia (homeland) FRA Furthest (large city) G+ post Gods Wall Greg Stafford Guide to Glorantha (preview) Humakt Jar-eel Lunar Empire Lunar Pantheon Magazine Malkioni pantheon Map Michael O’Brien Mongoose MRQ1 New Pavis (small city) Old Glorantha Q&A Orlanth Orlanthi pantheon Photo reference Population demographics Prax (homeland) RQ3 RQG Sandy Petersen Sartar (homeland) Spirit Cult Star Subcult Tapatalk post Tarsh (homeland & Lunar province) Troll Pantheon Yelm Yelmalio Yelm Pantheon Youtube

Recently added or updated

  • Spirit Magic by Cult and Associate Cult

  • ISS1102 Glorantha: Introduction to the Hero Wars (2000)

  • Dragon Pass – A brief outline (2013)

  • Some Fronelan Population And Cultural Details

  • Notes on Fronela III

  • Notes on Fronela II

  • Notes on Fronela I

  • Hon-eel Temples and Shrine

  • Seven Mothers Temples and Shrines

  • Ernalda Temples and Shrines

  • Barntar Temples and Shrines

  • Babeester Gor Temple and Shrines

  • Voria Shrines

  • Ty Kora Tek Temples and Shrines

  • Asrelia Temples and Shrines

  • Maran Gor Temple, Shrines and Site

  • Odayla Shrines

  • Humakt Temples, Shrines and Sites

  • Orlanth Rex Temples, Shrines and Sites

  • Hippoi Shrines

©2025 The Well of Daliath | Design: Newspaperly WordPress Theme