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The Geography of Dragon Pass and Sartar

Posted on August 29, 2021

A little blurb on the geography of Dragon Pass and Sartar. Not much like Caledonia at all. GENERAL DESCRIPTION Sartar is a rugged and seismically active region filled with rounded hills and…

Echoes of the Great Compromise

Posted on August 23, 2021

Echoes of the Gloranthan Great Compromise from Aztec mythology. “When all was in darkness, when the sun had not yet shone and the dawn had not yet broken, the gods gathered and…

Tribes of Sartar Map, 1625-1626

Posted on August 20, 2021

So there are 157 clans in Sartar (not including the Telmori and the Pol-Joni of course), with an average population of about 900 members. 600 are adults. The average tribe in Sartar…

Sartarite Military

Posted on August 20, 2021

Prior to the Lunar Occupation, the Sartarite army was primarily foot militia led by mounted noblemen called thanes. The army was augmented by warrior societies, mercenaries, and various allied troops (such as…

Pockets of Boldhome III

Posted on August 19, 2021

Almost a third of the population of Boldhome lives in the East and West Pockets of the city. These dwarf-made complexes are carved out of the stone of the valley’s wall, and…

Who loves the Sun?

Posted on August 19, 2021

Yelm often gets a short-shrift by many fans. But the Sun God is one of the Great Gods of Glorantha, with oodles of Rune spells, subcults, and more associated gods than you…

Why does Orlanth have multiple arms?

Posted on August 18, 2021

So an art issue that a few grognards have raised directly or indirectly – why does Orlanth have multiple arms? The Orlanthi depict Orlanth as having four arms so that they might…

Vinga art preview

Posted on August 15, 2021

Vinga is the feminine incarnation of Orlanth. Variously described as Orlanth’s daughter, an aspect of Orlanth, or one of Orlanth’s transformations, she is revered by the Sartarites as a war goddess, and…

Types of ships in the Choralinthor

Posted on August 14, 2021

More notes: There are three common types of ships in the Choralinthor: tubs, nets, and triremes. Tubs are tub-shaped deep-hulled ships about 10 to 20 meters long, with a single, squarish sail….

Sailing Distances from Seapolis

Posted on August 13, 2021

in km: Although Seapolis itself was built by masons out of stone or fired brick (probably brought from Esrolia), the fishing villages are probably made out of reeds and wood. Many village…

Sun Domers

Posted on August 12, 2021

From a Sartarite Orlanthi perspective, the Sun Domers are those Solar mercenaries that live between Sartar and Volsaxiland. They fight as mercenaries, generally hold themselves aloof from most festivals, except to show…

Mountains of Dragon Pass

Posted on August 11, 2021

Here’s a sketch Matt Ryan did for me while we were working on the Dragon Pass master map. This gives a quick visual impression of the mountains of Dragon Pass.

Pockets of Boldhome II

Posted on August 10, 2021

Each pocket is split into terraces, and each terrace has several galleries. Each gallery holds many families, usually organized around guild, clan, or cult activities. Galleries typically have a large communal eating…

Detailed map of Saird

Posted on August 9, 2021

Here is a far more detailed map of Saird, which gives an idea how densely populated this lowlands here are. Lots of villages! And the Daughter’s Road running from Jillaro to Filichet…

Notes on Saird

Posted on August 8, 2021

The original “homeland” of the Yelmalio cult was Saird, a border land between Dragon Pass and Dara Happa. In the early First Age, this was a mixing ground of settlers from Dragon…

Other Names of Lodril

Posted on August 7, 2021

Lodril is known by many names throughout Glorantha. Here are a few of the best known: Balumbasta Balumbasta is worshiped by the Agimori of Pamaltela. He is the Strong God, Lord of…

Notes on Alkoth I

Posted on August 6, 2021

Alkoth is a standard Dara Happan city that also happens to be an entrance to the Underworld, and is a city of the dead. That is less of a contradiction than it…

The Darjiin and Henjarl Marshes

Posted on August 5, 2021

The wetlands of Henjarl and Darjiin are comparable to the Pripet Marshes in Belorus and Ukraine. Open sedge reed spaces alternate with nearly impenetrable shrub thickets. Pine forests can be found on…

Peloria I

Posted on August 4, 2021

The Pelorian bowl is a steppe-land, about 640 km from Saird to the Thunder Delta, and about 800 km from the Sweet Sea to the Redlands frontier, where it merges into the…

Duke Raus

Posted on August 3, 2021

I sometimes find it funny that Duke Raus has such a reputation for being a swell guy. Between keeping 90% of all loot (5% Fair Share plus 5% Leader’s Portion), it is…

The Other Lightbringers in Sartar

Posted on August 2, 2021

The other Lightbringers (Chalana Arroy, Eurmal, Issaries, and Lhankor Mhy) have large and well-developed cults in Sartar. These cults are primarily centered on the cities – few tribes, let alone clans, can…

Malkionism

Posted on August 1, 2021

There are a bit more than 8 million Malkioni in Glorantha, most being in Seshnela or western Fronela. Malkionism is, if anything, even trickier than the Lunar Way to define. All Malkioni…

Ernalda in Sartar

Posted on August 1, 2021

Ernalda is the main goddesses of the Earth Temple complexes in Dragon Pass and her cult has been greatly enriched by the Esrolian Earth Religion and the heroquesting of the Feathered Horse…

Notes on The Red Emperor I

Posted on July 31, 2021

A few notes on the Red Emperor from the Cults Book. The Red Emperor is the supreme high priest for the Lunar religion and for the Yelm cult. Within the Lunar Empire,…

Durengard

Posted on July 31, 2021

Population: 10k 90 hectares (giving 20 hectares to the governor’s palace) Temples to Orlanth, Ernalda, Belintar, Issaries, Lhankor Mhy (and other Lightbringers), Invisible God and Uleria. Massive-fortress palace in the Nochet style…

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