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The Sky Gods

Posted on December 27, 2023

The Sky is orderly, regular, and far removed from mortal ephemeralism. The Sun, planets, and stars move in regular patterns through the sky. Clusters of stars form constellations, associated with gods, monsters,…

The Orlanthi of Fronela

Posted on December 27, 2023

There are some 2.4 MILLION Orlanthi in Fronela, far more than in Dragon Pass and Peloria. The Lightbringers came to Fronela in the First Age, reaching what is now Charg by 238…

Portions of Umath

Posted on December 26, 2023

When Umath was broken, his sons (each bearing a portion of the Primal Air) emerged and began their struggle to claim their part of the world). At least six sons are known to have…

The Path of Humakt

Posted on December 26, 2023

The path of Humakt is as sharp and severe as the edge of a sword. Humakt has no associated cults – you need to worship him directly to gain his magic. Humakt…

On Broken Gods and Dead Gods

Posted on December 26, 2023

The Gods War pitted the cosmos against itself. Air fought with Sky, Water tried to drown Earth, and Darkness contended with Light. At first the consequences of defeat was being broken into…

The Lunar Way Cover Announcement

Posted on December 24, 2023

We believe in the Red Goddess—Mistress of Life and Death!

Ordinary Soldiers

Posted on December 23, 2023

When we think about the ordinary soldiers of Sartar, Tarsh, and the Lunar Heartlands a few notes: The very best of the Lunar cavalry are Jar-eel’s Bloodspillers, which are the equivalent of…

The Failure of Whitewall

Posted on December 21, 2023

In late 1621, Whitewall fell to the Lunar Army after a siege that lasted more than two years. Huge amounts of magic, life, and treasure was spent by the Lunar Empire to…

Notes on The Red Emperor II

Posted on December 21, 2023

Upon her apotheosis as the Moon, the Red Goddess appointed her son to rule her mundane affairs. He is Her representative in the mundane world, her steward, deputy and successor (which interesting…

Path of the Red Goddess

Posted on December 21, 2023

The Red Goddess was born out of the parts of ancient Moon deities, shattered and broken in the Gods War, but reunited and reborn in Time. For her the Gods Time is…

RuneQuest Battles

Posted on December 19, 2023

Thinking a little about the dynamic of RuneQuest battles. At the skirmish level, they likely resemble real world ancient combat with some added magical effects – more deadly weapons, ranged magic, the…

Notes on Ralios

Posted on December 18, 2023

Depending on how you measure it, Ralios is between four and six times the size of Dragon Pass. You can think of it as consisting of four distinct regions. The first is…

Polytheism

Posted on December 18, 2023

In most of Glorantha, polytheism is the norm. Gods and spirits are acknowledged and worshiped at temples and shrines throughout the land. The same deity might be worshiped at different places, with…

Common Deity Names

Posted on December 17, 2023

Something that sometimes stumps people that have read lots of Greg’s deep background material is that many Gloranthan deities have more than one name. Despite this, they are still the same entity…

Notes on Whitewall

Posted on December 14, 2023

Whitewall is less than about 20 km down the road from the border with Sartar. Not a long way – the place is basically just over the border. Long an important holy…

Notes on the Upland Marsh II

Posted on December 13, 2023

Upland Marsh is about 35 km long and about 25 km wide. It is a high elevation wetland, with about a dozen small hillocks or islands that rise above the sedges and…

Underused Adventure Locations

Posted on December 13, 2023

Coolest Dragon Pass locations for RQ adventure that are underused: The point is that there are plenty of really great places for classic RPG adventures in Dragon Pass.

Major RuneQuest Settings – Dragon Pass & Prax

Posted on December 13, 2023

Dragon Pass and Prax are the settings for the overwhelming majority of all RQ games ever played (a distant third is Balazar from the RQ2 days). In the coming year, we are…

Kralorela after Sheng Seleris

Posted on December 10, 2023

After the defeat of Sheng Seleris in 1460, the exarchs of Kralorela were able to restore imperial order over Kralorela. Official proclamations greatly understate the difficulty involved – bands of Pentans, Praxians,…

Magic Road Quests

Posted on December 6, 2023

Orlanth‘s deeds in the God Tine set the path for many, maybe even most, heroquests known in the Third Age. He is the god of Heroes after all. This is especially true…

Sartar’s Transformation of the Economy

Posted on November 29, 2023

One of the most remarkable transformations that Sartar made is that in less than 30 years he manage to transform the local economy from almost entirely commodity exchange to one where copper…

The View From Boldhome, circa 1627

Posted on November 28, 2023

Argrath was acclaimed Prince on Day 88 of 1627. Several assassination attempts were made on him as he entered the city, but his companions cut them down. Argrath impressively lit the Flame…

Wolf Pirates 1625-1627

Posted on November 28, 2023

Harrek the Berserk and his Wolf Pirates cast a looming shadow over Dragon Pass from 1625-1627. There are some 60+ ships with some 3100+ Wolf Pirates following Harrek. The average Wolf Pirate…

Interacting with the Hero Plane

Posted on November 22, 2023

Most cults limit their interaction with the Hero Plane to worship and other such ceremonies. The God Time is brought close, priests and initiates communicate with the Divine, draw upon the magic…

Notes on the Hero Wars

Posted on November 22, 2023

As we think about the RuneQuest setting for 1621-1655, there’s going to be a LOT of change. Some of this may be player character driven, but much – in my experience, most…

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