Designing the New RuneQuest

This was a series of articles by Jeff Richard on designing RuneQuest Glorantha 2016-2017.

1. The four over-riding goals

https://www.chaosium.com/blog/designing-the-new-runequest-part-1/

2. The Key Features of RQ

https://www.chaosium.com/blog/designing-the-new-runequest-part-2/

3. Basing the new RuneQuest on RQ2

https://www.chaosium.com/blog/designing-the-new-runequest-part-3/

4. Fixing Rune Magic

https://www.chaosium.com/blog/designing-the-new-runequest-part-4/

5. A few thoughts on RuneQuest combat…

https://www.chaosium.com/blog/designing-the-new-runequest-part-5/

6. Are you using the [pick a rule] from RQ [pick an edition]?

https://www.chaosium.com/blog/designing-the-new-runequest-part-6/

7. On Zeroes to Heroes 

https://www.chaosium.com/blog/designing-the-new-runequest-part-7/

8. Jumping into the setting with Family Background 

https://www.chaosium.com/blog/designing-the-new-runequest-part-8/

9. RuneQuest version name

https://www.chaosium.com/blog/designing-the-new-runequest-part-9/

10. The Core Books

https://www.chaosium.com/blog/designing-the-new-runequest-part-10/

11. SORCERY!

https://www.chaosium.com/blog/designing-the-new-runequest-part-11/

12. Progress

https://www.chaosium.com/blog/designing-the-new-runequest-part-12/

13. Schedule & RuneQuest Quickstart!

https://www.chaosium.com/blog/designing-the-new-runequest-part-13/

14. Runes, Passions, and Rune Spells

https://www.chaosium.com/blog/designing-the-new-runequest-part-14/

15. The Design Team

https://www.chaosium.com/blog/designing-the-new-runequest-part-15/

16. Initiates and Rune Masters

https://www.chaosium.com/blog/designing-the-new-runequest-part-16/

17. Damage to Weapons and Shields, Gaining Use of Special Cult Rune Spells

https://www.chaosium.com/blog/designing-the-new-runequest-part-17/

18. Gen Con 2017 Preview

https://www.chaosium.com/blog/designing-the-new-runequest-part-18/

19. Hill Country

https://www.chaosium.com/blog/designing-the-new-runequest-part-19/

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